Mirage Community Build

Mirage
Fire Scarabs
Dust Devil
Djinn's Mark
Traveler
Build Viewerassassin

Champion of Wyoming

Build by Actual Mirage OTP made for carrying and consistency Stack marks, bleed them out, take Wyoming for Nashala L-R default layout with flexible defensive and late game options FOR THE DJINN!

Hero
Mirage
Updated
Sep 8, 2026
CreatorKalo
Ability Order
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Fire Scarabs
Dust Devil
Djinn's Mark
Traveler

Lane (0 10K~)

L-R | All annotated | Max Mark 7.4K | For Nashala
Mystic Regeneration
Mystic Regeneration
Monster Rounds
Monster Rounds
Healbane
Healbane
Compress Cooldown
Compress Cooldown
Suppressor
Suppressor
Extra Spirit
Extra Spirit
Kinetic Dash
Kinetic Dash

Tech

Optional
Trophy Collector
Trophy Collector
Active
Spirit Sap
Spirit Sap

Core (10 25K~)

Max DDevil 14.4K, Max Scarab 25K
Active
Dispel Magic
Dispel Magic
Spirit Shredder Bullets
Spirit Shredder Bullets
Superior Cooldown
Superior Cooldown
Toxic Bullets
Toxic Bullets
Ricochet
Ricochet

Green Flex

OptionalReplace DM or get more
Debuff Reducer
Debuff Reducer
Counterspell
Counterspell
Bullet Resilience
Bullet Resilience
Spirit Resilience
Spirit Resilience

Late (25 50K~)

25+ min
Titanic Magazine
Titanic Magazine
Escalating Exposure
Escalating Exposure
Active
Ethereal Shift
Ethereal Shift
Boundless Spirit
Boundless Spirit
Spirit Rend
Spirit Rend

Damage

Optionalitems L-R by prevalence
Spiritual Overflow
Spiritual Overflow
Siphon Bullets
Siphon Bullets
Mercurial Magnum
Mercurial Magnum
Transcendent Cooldown
Transcendent Cooldown

Debuffs

Optional
Inhibitor
Inhibitor
Silencer
Silencer
Crippling Headshot
Crippling Headshot
Active
Focus Lens
Focus Lens

Defense

OptionalGet as needed
Indomitable
Indomitable
Juggernaut
Juggernaut
Spellbreaker
Spellbreaker
Active
Divine Barrier
Divine Barrier
Active
Unstoppable
Unstoppable

Aloha!

Optionalitems belows are relevant/being tested but are not in my current lineup
Active
Cultist Sacrifice
Cultist Sacrifice
Headshot Booster
Headshot Booster
Headhunter
Headhunter
Opening Rounds
Opening Rounds
Active
Fleetfoot
Fleetfoot
Recharging Rush
Recharging Rush
Slowing Bullets
Slowing Bullets
Weighted Shots
Weighted Shots
Burst Fire
Burst Fire
Spellslinger
Spellslinger
Rebuttal
Rebuttal
Sprint Boots
Sprint Boots
Enduring Speed
Enduring Speed
Active
Restorative Locket
Restorative Locket
Enchanter's Emblem
Enchanter's Emblem
Reactive Barrier
Reactive Barrier
Spirit Lifesteal
Spirit Lifesteal
Stamina Mastery
Stamina Mastery
Active
Warp Stone
Warp Stone
Leech
Leech
Improved Spirit
Improved Spirit
Extra Charge
Extra Charge
Rapid Recharge
Rapid Recharge
Quicksilver Reload
Quicksilver Reload
Mystic Slow
Mystic Slow
Mystic Vulnerability
Mystic Vulnerability
Radiant Regeneration
Radiant Regeneration
Active
Decay
Decay
Active
Slowing Hex
Slowing Hex
Active
Disarming Hex
Disarming Hex
Active
Echo Shard
Echo Shard
Active
Scourge
Scourge

Creator Notes

Category 9