Paradox Community Build

Build Viewermarksman
Para-Gun-Utility
Kinetic Carbine big damage shot is cool and all, but it isn't exactly worthwhile for staying power. Paradox, to me, does best in being a manipulator. Actives, lockdown, picks, shredding, and creating or preventing escapes. That's what she does best right now.
Ability Order
Laning Phase

Headshot Booster

Long Range

Headhunter
Active

Slowing Hex

Trophy Collector

Veil Walker

Extra Stamina
Laning Aids
Optional
Restorative Shot

Extra Regen

Reactive Barrier
Active

Restorative Locket
Early Mid
0 to 15 minPick as Needed
Weakening Headshot

Hollow Point

Superior Cooldown

Crippling Headshot

Stamina Mastery
Mid Late
15 to 25 minPick as Needed per Counters or get Various Items per Enemies
Siphon Bullets

Inhibitor

Silencer
Active

Cursed Relic

Transcendent Cooldown

Superior Duration
Counters
Optional
Counterspell
Active

Disarming Hex
Active

Silence Wave
Active

Decay
Active

Knockdown
Active

Focus Lens
Resistances
OptionalActive

Metal Skin

Bullet Resilience

Plated Armor
Active

Dispel Magic

Spirit Resilience

Spellbreaker
Various Items
OptionalWhether replacing or build changeActive

Alchemical Fire

Toxic Bullets

Battle Vest
Active

Return Fire
Active

Warp Stone

Bullet Resist Shredder
Active

Vortex Web
Active

Phantom Strike
Active

Divine Barrier

Indomitable











