The Doorman Community Build

Build Viewermystic
Bell Nukes.... (R.I.P KIDNAPPING)
Nuclear Bells, Theres Also Support Stuff If The Team Needs It. Fully Annotated For Each Item & Category, I Update This Build Very Frequently. Try To Steal Their Sinners, Ult In Range Of Door And Send To Team, Always Have Door Ready Somewhere Safe
Ability Order
Early Game. Try To Buy Some Lane Sustain Items If Your Getting Bullied In Lane, Atleast Extra Regen
0 to 15 min
Extra Charge

Extra Spirit

Mystic Burst

Rapid Recharge

Enchanter's Emblem
Early Lane Sustain
0 to 15 minOptional
Extra Regen
Active

Healing Rite
Active

Guardian Ward

Rebuttal
Active

Rusted Barrel
Mid Game. Order Up To You, Get Fortitude First Preferably
15 to 25 min
Fortitude

Improved Spirit

Tankbuster

Boundless Spirit

Compress Cooldown

Mystic Reverb
Mid Game Optionals
15 to 25 minOptionalActive

Dispel Magic
Active

Metal Skin
Active

Warp Stone

Counterspell

Enduring Speed

Spirit Shielding

Reactive Barrier

Trophy Collector
Active

Silence Wave
Active

Knockdown

Greater Expansion

Superior Cooldown
Support Stuff
OptionalActive

Divine Barrier
Active

Cursed Relic
Active

Rescue Beam
Active

Disarming Hex
Late Game. Kidnapping Should Become Easier After Vortex, Escaping Becomes Easier After Cheat Death, Your Utility Becomes Amazing After Transcendent Cooldown, And Your Damage Becomes Incredible After You Reach Spirit Burn
25+ minActive

Vortex Web
Active

Echo Shard

Spirit Burn

Cheat Death

Transcendent Cooldown
Late Game Optionals
25+ minOptionalActive

Phantom Strike

Witchmail
Active

Refresher

Escalating Exposure









