Kelvin Community Build

Build Viewerbrawler
Standard Spirit Grenade Kelvin by Steeli
AP changes brings spirit kelvin back. High base stats and grenade's utility aids his lane and post lane phase. Faster spike to max beam transitions his role mid game into a spirit carry with protector capabilities. Positioning from off-angles and creating ice paths for sieging, harassing, and retreat is key. The lack of points in Dome narrows its functionality to blocking key abilities and trapping opponents from escape. We will win this war!
Ability Order
1) First Items
Play off angle Beam/use slide ramp to maximize your high gun dmg
Extra Charge

Extra Spirit

Extra Stamina

Arcane Surge
1 2) First green
sustain/boxesActive

Healing Rite

Sprint Boots
2 3) Spread your influence
Hex is a mustActive

Slowing Hex

Trophy Collector

Enduring Speed

Healbane
3) Mid Game
15 to 25 minMaybe 1 utility/counter item if needed before BS
Rapid Recharge

Improved Spirit

Boundless Spirit
3 4) Low Prio Mid Game
15 to 25 minCounter items higher priority
Mystic Vulnerability

Compress Cooldown

Superior Cooldown
3 5) Utility/Counter/Mobility
check enemy itemsActive

Rescue Beam
Active

Knockdown
Active

Dispel Magic
Active

Warp Stone
4) Damage Spikes
Max Spirit w/ Range + CD
Escalating Exposure

Spirit Burn

Transcendent Cooldown
5) Item Prerequisites
Pick based on situation
Spirit Lifesteal

Reactive Barrier
Active

Guardian Ward

Debuff Reducer
6) Dualing
Infuser great overallActive

Infuser

Diviner's Kevlar
6) Vs melee & gun

Juggernaut

Plated Armor
6) CC Immunity + Teamplay

Indomitable
Active

Unstoppable
Active

Divine Barrier
6) Vs Spirit & Debuff

Spellbreaker

Witchmail
6 7) Ultra Late Game
25+ minActive

Refresher
Active

Vortex Web









