Mirage Community Build

Ability Order
Early Game
0 to 15 minsell order: Mystic, Monster, Suppressor, Recharging (as long as you don't lose spikes)
Mystic Regeneration

Monster Rounds

Healbane

Suppressor

Kinetic Dash

Compress Cooldown

Mystic Vulnerability

Spirit Shredder Bullets

Recharging Rush
Active

Dispel Magic

Inhibitor
Mid Game
15 to 25 min
Toxic Bullets

Ricochet

Diviner's Kevlar

Superior Cooldown

Transcendent Cooldown
Late Game
25+ minscourge/rend is the best dmg late game into a lot of removers
Silencer

Spirit Rend
Active

Scourge

Escalating Exposure
dont die inator
Optional
Spirit Resilience

Counterspell
Active

Ethereal Shift
Active

Unstoppable
compy
Optional
Headshot Booster

Headhunter

Titanic Magazine

Slowing Bullets
Active

Restorative Locket

Enchanter's Emblem

Witchmail









