Billy Community Build

The Billy Bible [4 Builds, 4 Playstyles) Annotated
All builds are very balanced. no matter which one you use they will all make you tanky and give you gun dmg. Abilities upgrades are the same for all builds.
Early Game [L → R]
0 to 15 min(Buy a tier 2 armor after Extended Mag)








PICK ONE IN LANE (Consider enemy laner DMG type)
Optional

Mid Game [L → R]
15 to 25 min(If bought left to right including 1 armor Crushing Fists will be the last item you'll get without needing a walker)







SITUATIONAL ITEMS (I always get RB at some point even more now with the tier 4 upgrade)
Optional

Late Game [No Order, be smart]
25+ minIndomitable crazy good on billy.






FUCK GUN (You will most likely need one)
Optional

Early Game [L → R]
0 to 15 min








Reactive for Stuns or immobilizations (upgrades to Indomitable)/ Regen if struggling in lane
Optional

Mid Game [L → R]
15 to 25 min








COUNTER ITEMS if needed. you should be good until Indomitable but can always get one
Optional

Late Game [Spellbreaker first if possible but no order, be smart]
25+ min







Crippling for Anti heal and more Gun DMG or Weighted if Slot locked
Optional

Early Game [L → R]
0 to 15 minSell Priority: Extra Regen and then Monster rounds.








Cultist if you see snowball potential / Opening Rounds can be a subtitute for Intensifying Mag
Optional

Mid Game [L → R]
15 to 25 minSell Extra Regen to buy Slowing bullets if slot locked








EAT YOUR GREENS ACCORDINGLY
Optional

Late Game [No Order, be smart]
25+ minSell Priority: Intensifying Mag and only if REALLY needed Fleetfoot. Can sell Intens Mag for Any Item






ANTI HEALS
Optional


Early Game [L → R]
0 to 15 min








UTILITY AND ANTI HEAL (Consider 1 at least)
Optional

Mid Game [L → R]
15 to 25 min








Stamina Mastery with this build feel really good, greater expansion is more of a luxury
Optional

Late Game [L → R]
25+ min



Ultra Late Game [No order, be VERY smart]
25+ min



ESCAPE/MOVEMENT TOOLS


Creator Notes
0 to 15 minOptional[First Build] (Balanced Billy: Tank, Melee and Gun DMG). [Playstyle]:stay in their face, trade aggressively, don’t disengage unless you’re forced. You win extended fights. [Balanced Billy] fits people who just want to run people down. Stack lifesteal + tank stats early, then start punching with Melee Charge + Lifestrike + Crushing Fists. Gun still hits with close range damage, so you’re never useless. By late game, items like Colossus, Juggernaut, and Indomitable make you extremely hard to kill, letting you dive, soak damage, and outlast fights while dealing constant melee + close range gun damage.
Creator Notes
25+ minOptional[Second Build] (Raid Boss Tanky Billy: You're just an Immortal Problem). [Playstyle]: As usual you want to be in the enemy face but being so increibly tanky will allow you to be really fundamental for any fight/objective. Be around your carries and be the frontline in every fight. [Tanky Billy] will make you the hero of every match, you’re not a player, you’re a problem. Stack HP/resist and just refuse to die. No burst, no fancy plays… you just glue yourself to people and outlive their entire kit.Late game you’re a walking “nah, id win”. Dive in, waste their time, and let your team farm kills while they’re stuck dealing with you. .
Creator Notes
0 to 15 minOptional[Third Build] (Brawler Billy: Gun + Melee Demon). [Playstyle]: live in their personal space. NEVER punch unless you see they parry. weave shots into punches, never give them room to breathe and force every fight into a close range brawl. [Brawler Billy] turns you into a straight up menace. you’re not tanky like full raid boss, but you don’t need to be. your damage is constant and suffocating. blast them point blank, cancel into melee, repeat. they try to run? you FUCK THEM. they try to fight? you SMASH THEM. early you spike hard with close range gun + melee synergy, mid game you’re deleting squishies on contact, and late game you’re just running people down in chaos fights. You keep hitting until they fold. .
Creator Notes
0 to 15 minOptional[Fourth Build] (Spirit Billy: Hex Brawler). [Playstyle]: still play close, but now your damage comes from abilities + procs, not just fists. weave spells into everything and keep the pressure nonstop. [Spirit Billy] flips Billy into a magic bruiser. you’re stacking spirit so every hit, every ability, every proc actually hurts. you’re not just punching, you’re amplifying everything. fights feel unfair because your damage keeps stacking while you’re still in their face. early you’re poking and setting up, mid game your abilities start chunking hard, and late game you’re a constant source of pressure. This is one of the hardest ways to play Billy because you actually need a functional brain and build utility and disables. If you rely only in your abilities and your spirit damage you will fall off really hard. IMPORTANT: Consider putting points in your 2 (Rising Ram) instead of maxing 3 for this build specifically.










