Grey Talon Community Build

Grey Talon
Charged Shot
Rain of Arrows
Spirit Snare
Guided Owl
Build Viewermarksman

Spirit Talon - No Gun Spike

Heavily annotated, properly opinionated yet with counter and situational buys all listed

Hero
Grey Talon
Updated
Sep 4, 2026
CreatorDecibombalis
Ability Order
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Charged Shot
Rain of Arrows
Spirit Snare
Guided Owl

Early

0 to 15 minFocus on bird kills, sinners and boxes. This is what scales you into mid-late game
Mystic Burst
Mystic Burst
Extra Charge
Extra Charge
Extra Spirit
Extra Spirit
Compress Cooldown
Compress Cooldown
Improved Spirit
Improved Spirit
Enchanter's Emblem
Enchanter's Emblem

Early

0 to 15 minOptional
Active
Healing Rite
Healing Rite
Extra Regen
Extra Regen
Rebuttal
Rebuttal

Core

Mystic Reverb or Spirit Burn first based on whether you need anti-heal
Mystic Shot
Mystic Shot
Extra Stamina
Extra Stamina
Recharging Rush
Recharging Rush
Tankbuster
Tankbuster
Stamina Mastery
Stamina Mastery
Boundless Spirit
Boundless Spirit
Rapid Recharge
Rapid Recharge
Mystic Reverb
Mystic Reverb
Spirit Burn
Spirit Burn
Superior Cooldown
Superior Cooldown
Transcendent Cooldown
Transcendent Cooldown
Spiritual Overflow
Spiritual Overflow

Live

OptionalBefore getting to 90%+ core bought, TRY to not over-extend into this category's buys
Sprint Boots
Sprint Boots
Trophy Collector
Trophy Collector
Reactive Barrier
Reactive Barrier
Active
Dispel Magic
Dispel Magic
Counterspell
Counterspell
Active
Ethereal Shift
Ethereal Shift
Indomitable
Indomitable
Active
Unstoppable
Unstoppable
Active
Metal Skin
Metal Skin
Active
Warp Stone
Warp Stone

Offensive counters

OptionalReplace silence wave
Active
Silence Wave
Silence Wave
Active
Spirit Sap
Spirit Sap
Active
Focus Lens
Focus Lens
Active
Slowing Hex
Slowing Hex
Active
Vortex Web
Vortex Web
Active
Knockdown
Knockdown
Active
Disarming Hex
Disarming Hex

Gun swaps

OptionalIf you really just want to keep spiking in damage instead of going for one more "live" item once you've maxed the "core" category, go here
High-Velocity Rounds
High-Velocity Rounds
Opening Rounds
Opening Rounds
Rapid Rounds
Rapid Rounds
Swift Striker
Swift Striker

Annotations

OptionalDON'T buy those
Surge of Power
Surge of Power
Mystic Vulnerability
Mystic Vulnerability
Escalating Exposure
Escalating Exposure
Quicksilver Reload
Quicksilver Reload
Mercurial Magnum
Mercurial Magnum

Creator Notes

Talon thrives on "they can't kill me if my damage output is so high they just die". So try to go dmg as the build sort of suggests. Remember that you can manually detonate birb with space- mega useful (I used to forget about that). Place traps below yourself so you detonate them as you shoot someone who jumped you. Throw a trap and detonate with arrow on the urn carrier to make them drop it. After key AP upgrades (t3 bird -> t3 arrow), I'll usually go moreso for trap (it gets a lot even better at t3), but getting rain t2 is good too- no particular opinions here tbh.