The Doorman Community Build

The Doorman
Call Bell
Doorway
Luggage Cart
Hotel Guest
Build Viewermystic

Swan's Lee Harvey Fledgling God Doorman Build

Headshot's Baby Headshots Sniper Doorman When you place a door on a high building, there's actually a small invisible lip you can stand on outside the door. Knowing this, we can take rift fights WAYYY in the sky. Aim for the head! Use your ult for disables/stopping people and your cart for pushing away chasers. Use the bell in lane!

Hero
The Doorman
Updated
Jul 8, 2026
CreatorSwanPhantom II rank
Ability Order
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Call Bell
Doorway
Luggage Cart
Hotel Guest

CORE EARLY L > R (usually)

0 to 15 min
Headshot Booster
Headshot Booster
High-Velocity Rounds
High-Velocity Rounds
Bullet Lifesteal
Bullet Lifesteal
Long Range
Long Range
Sharpshooter
Sharpshooter
Headhunter
Headhunter

Magazine + Damage

Extended Magazine
Extended Magazine
Titanic Magazine
Titanic Magazine

Primary Dmg + Fire Rate

Active
Blood Tribute
Blood Tribute
Berserker
Berserker
Active
Vampiric Burst
Vampiric Burst

HEADSHOT

Weakening Headshot
Weakening Headshot
Crippling Headshot
Crippling Headshot

Damage Spikes B > W (only 1)

Optional
Lucky Shot
Lucky Shot
Glass Cannon
Glass Cannon
Express Shot
Express Shot

Increase Door Duration

Optional
Duration Extender
Duration Extender
Superior Duration
Superior Duration

Category 12

Optional
Active
Healing Rite
Healing Rite
Extra Regen
Extra Regen
Rebuttal
Rebuttal

Basic Greens

Optional
Spirit Resilience
Spirit Resilience
Bullet Resilience
Bullet Resilience
Spellbreaker
Spellbreaker
Active
Grit
Grit
Reactive Barrier
Reactive Barrier
Indomitable
Indomitable
Spirit Shielding
Spirit Shielding
Active
Rescue Beam
Rescue Beam

Drifter Counter Buy's

OptionalDepends on the build the drifter is running. If drifter is running an ult build
Active
Dispel Magic
Dispel Magic
Active
Metal Skin
Metal Skin
Plated Armor
Plated Armor
Active
Rusted Barrel
Rusted Barrel
Active
Disarming Hex
Disarming Hex
Juggernaut
Juggernaut
Counterspell
Counterspell
Sprint Boots
Sprint Boots
Enduring Speed
Enduring Speed
Active
Slowing Hex
Slowing Hex

Creator Notes

Optional

I don't think you need to build a spirit item for this build, instead get your spirit spike from counterbuying if you can. Superior duration is welcome if there isn't a good counterbuy you can do. Slowing hex is great for Lash and Infernus as well, don't knock it.

Creator Notes

25+ min

Swan's Conterbuy List Abrams > Heal Bane, Inhibitor (reduces damage regenerated), Crippling Headsot, Indomitable (stops charge or ult), unstoppable Apollo > Slowing Hex, Counterspell, Spellbreaker Bebop > Dispell Magic/counterspell (for bombs), Indomitable (for hook), Knockdown Billy > Toxic Bullets, Siphen Bullets, Rebuttal Calico >Slowing Hex,Spirit Shielding, Counterspell, Warp Stone Celeste > Spirit Res, Spell Breaker, Silence Wave Doorman > Spirit Shielding, Counterspell (bells and Baroness), Displey (cart), Unstoppable, Indomitable (prevents ult) Dynamo > Slowing Hex, Healbane/inhibitor, Spirit Shielding (laning), knockdown (out of ult), unstoppable/ethereal shift Graves > Light melee skulls, Spirit shielding (skulls), Reactive Barrier/Indomitable (wall), Spirit Res, Monster rounds Gray Talon > Spell Breaker, Counterspell Haze > Rusted barrel/Disarming Hex, Metal Skin, Plated Armor Holliday > Spell Breaker (barrels), indomitable (lasso), rescue beam (pull Ally out of lasso), slowing hex, counterspell Infernus > Dispell Magic (removes stacks), Counterspell (ult), Ethereal Shift (over trail), rusted barrel/disarming hex Ivy > Metal Skin (Gun Ivy), Silence Wave, Indomitabe/Counterspell (stone form), Healbane/Inhibitor Kelvin > Healbane, Silence Wave, Spirit Res, Unstoppable Lady Geist > Silence Wave (when she is low health) Lash > Counterspell, Unstoppable, Spellbreaker, Warpstone (move out of way of slam) Mc Ginnis > Monster Rounds (for turrets), Warp Stone (warp out of sight from ult), Spirit Res Mina > Spirit Res, Knockdown, Slowing hex(bats): if she buys dispell, bait it out with stalkers mark or slowing hex, knockdown ult Mirage > Dispell Magic, Spell Breaker (should be fine with dispell) Mo & Krill > Indomitable (prevents ult), Siphon bullets, Spirit Res Paige > Reactive Barrier/Indomitable prevents imobilize, everything is EASILY counterspellable, gun paige = rusted barrel/disarm Paradox > Silence Wave (prevents ult), Warpstone (warp out of Line of Sight for kinetic Carbine and out of Bomb radius) Pocket > Silence Wave (prevents suitcase, teleport, and affliction), Divine Barrier (for affliction)

Creator Notes

25+ min

Rem > Counterspell (for pillows and naptime), Slowing Hex (Prevent Tag along), Healbane/inhibitor, monster rounds (laning) Seven > Knockdown (ult), Dispell/Counterspell (stun), Indomitable (stun), Warpstone (out of electric balls/under cover (ult)) Shiv > pray he sucks, Dispell (Knives), Spirit Shielding, Spell Breaker, Counterspell Silver > Metal Skin, Plated Armor, slowing hex, rusted barrel/disarming hex Sinclair (You) > Slowing hex (prevents teleport), Counterspell (Bolts/rabbit circle), reactive barrier/indomitable (YOUR ult) Venator > Bullet Res, Reactive Barrier/indomitable (traps and gutshot), metal skin Victor > Crippling Headshot/Healbane/Inhibitor, Reactive Barrier/Indomitable for the ult and or warpstone to get out Vindicta > Phantom Strike (BEST), Knockdown (counterable), Dispell Magic (Crow/Tether), Metal Skin/Plated Armor, Rusted/disarm Viscous > Rebuttal (Punches), Healbane/Inhibitor (Support Viscous), Silence Wave (cubing), Reactive barrier/Indomitable (ult) Vyper > Rusted Barrel/Disarming Hex, slowing hex, plated armor/metal skin, reactive barrier/indomitable (ult). MAYBE dispell (LP) Warden > Crippling Headshot, Dispell Magic (Claw Machine), Metal Skin Wraith > Slowing Hex (stops teleport), Silence wave (prevents ult), Reactive barrier/indom (ult), disarm/rusted, metal skin/plated Yamato > Dispell Magic (Takes off her hook), Spell Breaker (Prevents damage), Counterspell, Slowing hex (prevents grapple)