Deadlock Patch Notes – July 28, 2026 Update

Balance Focus: Dynamo Adjustments & Meta Tuning

1 month ago Minor Update - 07-28-2026By Yoshi (Valve Developer)EnglishOfficial Deadlock Forums21 Hero Changes • 17 Item Changes

Summary

These Patch Notes are from the Official Deadlock Forums.

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This patch delivers gameplay adjustments across 38 targets, including 21 heroes and 17 items. Key heroes showing positive post-patch win-rate shifts include Dynamo, Pocket, Silver. Targeted nerfs and adjustments notably affected Shiv, Haze, Mirage. Refer to the impact analysis tables below for complete win rate, pick rate, and matchmaking metrics across comparison windows.

Biggest Winners

Dynamo
Dynamo
Buff / 60.6% win rate
+25.4%
Pocket
Pocket
Nerf / 50.9% win rate
+22.4%
Silver
Silver
Rework / 53.2% win rate
+18.4%
Calico
Calico
Nerf / 47.6% win rate
+14.3%
Kelvin
Kelvin
Buff / 52.0% win rate
+4.2%

Biggest Losers

Shiv
Shiv
Rework / 43.8% win rate
-25.7%
Haze
Haze
Rework / 48.9% win rate
-14.9%
Mirage
Mirage
Rework / 36.6% win rate
-13.4%
Ivy
Ivy
Nerf / 54.0% win rate
-11.6%
The Doorman
The Doorman
Rework / 36.7% win rate
-11.2%

Hero Changes (21)

HeroChangeWin Rate BeforeWin Rate AfterWin Rate ChangeMatches
ShivShiv
Reworked69.6%43.8%-25.7%73
  • Stamina regen increased from 5.5s to 6s
  • Killing Blow recast window reduced from 20s to 16s
Hero page
SilverSilver
Reworked34.8%53.2%+18.4%62
  • Gun falloff range reduced from 20m->46m to 17m→42m
  • Slam Fire now does 100% bonus damage against NPCs (troopers and neutrals, not objectives)
  • Lycan Curse precast time increased from 0.2 to 0.3
  • Lycan Curse precast movespeed reduced from 7.6m to 2.5m
  • Lycan Curse T1 reduced from +20% Resists to +15%
Hero page
HazeHaze
Reworked63.8%48.9%-14.9%94
  • Sleep Dagger wake up time spirit scaling reduced from 0.003 to 0.002
  • Sleep Dagger damage spirit scaling reduced from 2.8 to 2.2
  • Sleep Dagger T2 changed from “-17s Cooldown and Applies 15 Fixation Stacks” to “+1s Sleep Duration and Applies 15 Fixation Stacks”
  • Sleep Dagger T3 changed from “+1s Sleep Duration and -50% Move and Dash Speed for 3s on wake-up” to “-17s Cooldown and -50% Move and Dash Speed for 3s on wake-up”
  • Fixation T3 reduced from +0.14 per Stack to +0.11
  • Fixation T3 now also scales with Weapon Damage (0.0003)
Hero page
MirageMirage
Reworked50.0%36.6%-13.4%41
  • Fire Scarabs duration reduced from 7s to 5s
  • Fire Scarabs T2 reduced from +2 Charges to +1 Charge
  • Fire Scarabs T2 now also increases duration by 2s
  • Dust Devil T3 no longer increases Lift Duration by +0.3s
  • Fixed Djinn's Mark T3 still being -1s Cooldown instead of -0.75s
Hero page
The DoormanThe Doorman
Reworked47.8%36.7%-11.2%30
  • Bullet damage rescaled from 26 + 1.19/boon to 24 + 1.25
  • Call Bell Charge Time increased from 6s to 7s
  • Doorway duration reduced from 20s to 15s
  • Doorway T1 duration increased from +15s to +20s
  • Doorway T3 range reduced from +45m to +40m
  • Luggage Cart damage reduced from 80 to 60
  • Luggage Cart T1 increased from +60 Damage to +80
  • Luggage Cart range reduced from 25m to 20m
  • Luggage Cart T2 increased from +20m Cast Range to +25m
Hero page
VenatorVenator
Reworked48.9%45.7%-3.3%81
  • Sprint speed reduced from 1.5m to 1m
  • Bullet falloff range reduced from 20m-51m to 18m-47m
  • Ira Domini cooldown no longer starts after the conclusion of the ability, now starts immediately
  • Ira Domini blessed stakes damage increased from 100 to 115
Hero page
Mo & KrillMo & Krill
Reworked57.6%55.7%-1.9%70
  • Burrow cooldown no longer starts after the conclusion of the ability, now starts immediately
  • Combo now lets you cast items while using it
Hero page
YamatoYamato
Reworked54.5%54.5%+0.0%66
  • Flying Slash T2 reduced from +40 Spirit Power to +35
  • Flying Slash T3 charges from +2 to +1
  • Flying Slash T3 Charge Time increased from 4s to 5s
Hero page
PocketPocket
Nerfed28.6%50.9%+22.4%53
  • Flying Cloak T3 reduced from -11s Cooldown to -10s
  • Affliction DPS reduced by ~6% (also reduces the spirit scaling and the upgrades)
Hero page
CalicoCalico
Nerfed33.3%47.6%+14.3%63
  • Ava T2 reduced from +45% Move Speed to +40%
  • Ava T3 reduced from +20% damage amp to +18%
Hero page
IvyIvy
Nerfed65.6%54.0%-11.6%87
  • Stone Form T3 spirit scaling reduced from +1.7 to +1.5
Hero page
BillyBilly
Nerfed53.3%47.5%-5.9%99
  • Rising Ram T3 reduced from 8% Max Health to 7%
Hero page
DrifterDrifter
Nerfed52.1%55.8%+3.6%113
  • Rend spirit scaling reduced from 1.8 to 1.7
  • Rend T3 silence duration reduced from 2.3s to 2s
Hero page
ViscousViscous
Nerfed46.4%47.6%+1.2%42
  • Splatter damage reduced from 70 to 55
  • Splatter spirit ratio reduced from 0.8 to 0.7
  • Splatter base bounce count increased from 1 to 2
  • Splatter T3 bounce count reduced from +2 to +1
  • The Cube T3 reduced from -25s Cooldown to -20s
  • Puddle Punch slow duration reduced from 4s to 3s
  • Puddle Punch slow increased from -20% to -30%
  • Puddle Punch cooldown reduced from 24s to 21s
  • Goo Ball T2 increased from +10% Resists to +20%
Hero page
Lady GeistLady Geist
Nerfed50.0%48.9%-1.1%88
  • Life Drain changed from 75% Damage to Heal to 100%
  • Life Drain DPS reduced to provide the same effective heal as before but with less DPS
  • Malice Damage amplification reduced from 8% to 7%
  • Malice T3 increased from +7% Damage Amp to +8%
Hero page
DynamoDynamo
Buffed35.1%60.6%+25.4%71
  • Singularity cooldown reduced from 265s to 250s
Hero page
ApolloApollo
Buffed50.0%43.6%-6.4%55
  • Riposte base stun duration increased from 0.6s to 0.8s
  • Riposte T3 changed from +1.6s Stun Duration to +60% Bullet, Spirit and Melee Lifesteal against the target for 7s
Hero page
KelvinKelvin
Buffed47.8%52.0%+4.2%50
  • Frozen Shelter cooldown reduced from 195s to 185s
Hero page
CelesteCeleste
Buffed50.0%47.6%-2.4%82
  • Shining Wonder radius increased from 16.5m to 17.5m
  • Shining Wonder damage increased by 10%
  • Shining Wonder buffer duration increased from 3s to 3.25s
Hero page
MinaMina
Buffed37.8%39.5%+1.6%76
  • Sanguine Retreat recast time increased from 3.5s to 4s
  • Sanguine Retreat T3 cast range increased from +3m to +4m
Hero page
PaigePaige
Buffed48.0%46.7%-1.3%75
  • Rallying Charge cooldown reduced from 220s to 210s
Hero page

Item Balance Changes (17)

ItemChangePick Rate BeforePick Rate AfterWin Rate ChangeMatchesAverage Buy Time
Cursed RelicCursed Relic
Reworked0.0%0.0%N/A0N/A
  • No longer has -14% Damage Output innate
  • Now applies a -25% Damage Output debuff for the 3.25s duration
Item page
Echo ShardEcho Shard
Reworked0.0%0.0%N/A0N/A
  • Now has a 0.5s post-cast time
  • No longer grants +5% Fire Rate
  • Cooldown increased from 35s to 30s + the cooldown of the imbued ability
Item page
FrenzyFrenzy
Reworked0.0%0.0%N/A0N/A
  • Now has +10% Bullet Lifesteal as an innate
Item page
Fury TranceFury Trance
Reworked0.0%0.0%N/A0N/A
  • Active now grants +1m Move Speed
  • Active removes move speed penalty when shooting (like Fleetfoot)
Item page
LifestrikeLifestrike
Reworked0.0%0.0%N/A0N/A
  • When hitting a trooper and a hero at the same time, it now always prioritizes healing off the hero (same change for Melee Lifesteal)
Item page
Mystic ShotMystic Shot
Reworked0.0%0.0%N/A0N/A
  • Cooldown reduced from 9s to 8s
  • Spirit scaling reduced from 1.2 to 0.9
Item page
ScourgeScourge
Reworked0.0%0.0%N/A0N/A
  • No longer grants +17% Debuff Resist innate bonus
  • Active now grants +20% Debuff Resist (retroactive on application)
  • Max Health per second reduced from 2.5% to 2.3%
Item page
Spiritual OverflowSpiritual Overflow
Reworked0.0%0.0%N/A0N/A
  • Now provides a bonus +10% Spirit Lifesteal on proc
  • Ability Duration reduced from +15% to +13%
  • Fire Rate reduced from +32% to +30%
Item page
Spirit BurnSpirit Burn
Reworked0.0%0.0%N/A0N/A
  • No longer hits enemies in a 12m radius, only affects primary target now
  • Changed from the cooldown being on the item to being target based
  • Removed half cooldown against NPC
  • Explosion damage reduced from 110 to 50
Item page
Ethereal ShiftEthereal Shift
Nerfed0.0%0.0%N/A0N/A
  • Cooldown increased from 35s to 37s
Item page
Weighted ShotsWeighted Shots
Nerfed0.0%0.0%N/A0N/A
  • Weapon Damage reduced from +40% to +30%
Item page
SuppressorSuppressor
Nerfed0.0%0.0%N/A0N/A
  • Duration reduced from 5s to 4.5s
Item page
Crushing FistsCrushing Fists
Buffed0.0%0.0%N/A0N/A
  • Max stacks stun duration increased from 0.5s to 0.75s
  • Bullet Resist reduction increased from -4% to -5% per stack
Item page
Diviner's KevlarDiviner's Kevlar
Buffed0.0%0.0%N/A0N/A
  • Spirit power increased from +35 to +40
Item page
Restorative LocketRestorative Locket
Buffed0.0%0.0%N/A0N/A
  • Heal per boon increased from 0.32 to 0.5
Item page
Slowing BulletsSlowing Bullets
Adjusted0.0%0.0%N/A0N/A
  • No longer grants +15% Weapon Damage
Item page
TankbusterTankbuster
Adjusted0.0%0.0%N/A0N/A
  • No longer procs off of items
Item page
Raw Patch NotesThe complete unformatted patch notes as released.
\[ General ]
- Stamina bucket 3 heroes (slowest) have their ground dash time increased from 0.7s to 0.72s and air dash time from 0.49s to 0.51s

- The Orb Spawners in base that give 10 souls on hit now split to nearby players on expire
- Fixed the party member / team mate audio volume slider for voice communications

\[ Items ]
- Crushing Fists: Max stacks stun duration increased from 0.5s to 0.75s
- Crushing Fists: Bullet Resist reduction increased from -4% to -5% per stack

- Cursed Relic: No longer has -14% Damage Output innate
- Cursed Relic: Now applies a -25% Damage Output debuff for the 3.25s duration

- Diviner's Kevlar: Spirit power increased from +35 to +40

- Echo Shard: Now has a 0.5s post-cast time
- Echo Shard: No longer grants +5% Fire Rate
- Echo Shard: Cooldown increased from 35s to 30s + the cooldown of the imbued ability

- Ethereal Shift: Cooldown increased from 35s to 37s

- Frenzy: Now has +10% Bullet Lifesteal as an innate

- Fury Trance: Active now grants +1m Move Speed
- Fury Trance: Active removes move speed penalty when shooting (like Fleetfoot)

- Lifestrike: When hitting a trooper and a hero at the same time, it now always prioritizes healing off the hero (same change for Melee Lifesteal)

- Mystic Shot: Cooldown reduced from 9s to 8s
- Mystic Shot: Spirit scaling reduced from 1.2 to 0.9

- Restorative Locket: Heal per boon increased from 0.32 to 0.5

- Scourge: No longer grants +17% Debuff Resist innate bonus
- Scourge: Active now grants +20% Debuff Resist (retroactive on application)
- Scourge: Max Health per second reduced from 2.5% to 2.3%

- Slowing Bullets: No longer grants +15% Weapon Damage
- Weighted Shots: Weapon Damage reduced from +40% to +30%

- Spiritual Overflow: Now provides a bonus +10% Spirit Lifesteal on proc
- Spiritual Overflow: Ability Duration reduced from +15% to +13%
- Spiritual Overflow: Fire Rate reduced from +32% to +30%

- Spirit Burn: No longer hits enemies in a 12m radius, only affects primary target now
- Spirit Burn: Changed from the cooldown being on the item to being target based
- Spirit Burn: Removed half cooldown against NPC
- Spirit Burn: Explosion damage reduced from 110 to 50

- Suppressor: Duration reduced from 5s to 4.5s

- Tankbuster: No longer procs off of items

\[ Heroes ]
- Apollo: Riposte base stun duration increased from 0.6s to 0.8s
- Apollo: Riposte T3 changed from +1.6s Stun Duration to +60% Bullet, Spirit and Melee Lifesteal against the target for 7s

- Billy: Rising Ram T3 reduced from 8% Max Health to 7%

- Calico: Ava T2 reduced from +45% Move Speed to +40%
- Calico: Ava T3 reduced from +20% damage amp to +18%

- Celeste: Shining Wonder radius increased from 16.5m to 17.5m
- Celeste: Shining Wonder damage increased by 10%
- Celeste: Shining Wonder buffer duration increased from 3s to 3.25s

- Doorman: Bullet damage rescaled from 26 + 1.19/boon to 24 + 1.25
- Doorman: Call Bell Charge Time increased from 6s to 7s
- Doorman: Doorway duration reduced from 20s to 15s
- Doorman: Doorway T1 duration increased from +15s to +20s
- Doorman: Doorway T3 range reduced from +45m to +40m
- Doorman: Luggage Cart damage reduced from 80 to 60
- Doorman: Luggage Cart T1 increased from +60 Damage to +80
- Doorman: Luggage Cart range reduced from 25m to 20m
- Doorman: Luggage Cart T2 increased from +20m Cast Range to +25m

- Drifter: Rend spirit scaling reduced from 1.8 to 1.7
- Drifter: Rend T3 silence duration reduced from 2.3s to 2s

- Dynamo: Singularity cooldown reduced from 265s to 250s

- Haze: Sleep Dagger wake up time spirit scaling reduced from 0.003 to 0.002
- Haze: Sleep Dagger damage spirit scaling reduced from 2.8 to 2.2
- Haze: Sleep Dagger T2 changed from “-17s Cooldown and Applies 15 Fixation Stacks” to “+1s Sleep Duration and Applies 15 Fixation Stacks”
- Haze: Sleep Dagger T3 changed from “+1s Sleep Duration and -50% Move and Dash Speed for 3s on wake-up” to “-17s Cooldown and -50% Move and Dash Speed for 3s on wake-up”
- Haze: Fixation T3 reduced from +0.14 per Stack to +0.11
- Haze: Fixation T3 now also scales with Weapon Damage (0.0003)

- Ivy: Stone Form T3 spirit scaling reduced from +1.7 to +1.5

- Kelvin: Frozen Shelter cooldown reduced from 195s to 185s

- Lady Geist: Life Drain changed from 75% Damage to Heal to 100%
- Lady Geist: Life Drain DPS reduced to provide the same effective heal as before but with less DPS
- Lady Geist: Malice Damage amplification reduced from 8% to 7%
- Lady Geist: Malice T3 increased from +7% Damage Amp to +8%

- Mina: Sanguine Retreat recast time increased from 3.5s to 4s
- Mina: Sanguine Retreat T3 cast range increased from +3m to +4m

- Mirage: Fire Scarabs duration reduced from 7s to 5s
- Mirage: Fire Scarabs T2 reduced from +2 Charges to +1 Charge
- Mirage: Fire Scarabs T2 now also increases duration by 2s
- Mirage: Dust Devil T3 no longer increases Lift Duration by +0.3s
- Mirage: Fixed Djinn's Mark T3 still being -1s Cooldown instead of -0.75s

- Mo & Krill: Burrow cooldown no longer starts after the conclusion of the ability, now starts immediately
- Mo & Krill: Combo now lets you cast items while using it

- Paige: Rallying Charge cooldown reduced from 220s to 210s

- Pocket: Flying Cloak T3 reduced from -11s Cooldown to -10s
- Pocket: Affliction DPS reduced by ~6% (also reduces the spirit scaling and the upgrades)

- Shiv: Stamina regen increased from 5.5s to 6s
- Shiv: Killing Blow recast window reduced from 20s to 16s

- Silver: Gun falloff range reduced from 20m->46m to 17m→42m
- Silver: Slam Fire now does 100% bonus damage against NPCs (troopers and neutrals, not objectives)
- Silver: Lycan Curse precast time increased from 0.2 to 0.3
- Silver: Lycan Curse precast movespeed reduced from 7.6m to 2.5m
- Silver: Lycan Curse T1 reduced from +20% Resists to +15%

- Venator: Sprint speed reduced from 1.5m to 1m
- Venator: Bullet falloff range reduced from 20m-51m to 18m-47m
- Venator: Ira Domini cooldown no longer starts after the conclusion of the ability, now starts immediately
- Venator: Ira Domini blessed stakes damage increased from 100 to 115

- Viscous: Splatter damage reduced from 70 to 55
- Viscous: Splatter spirit ratio reduced from 0.8 to 0.7
- Viscous: Splatter base bounce count increased from 1 to 2
- Viscous: Splatter T3 bounce count reduced from +2 to +1
- Viscous: The Cube T3 reduced from -25s Cooldown to -20s
- Viscous: Puddle Punch slow duration reduced from 4s to 3s
- Viscous: Puddle Punch slow increased from -20% to -30%
- Viscous: Puddle Punch cooldown reduced from 24s to 21s
- Viscous: Goo Ball T2 increased from +10% Resists to +20%

- Yamato: Flying Slash T2 reduced from +40 Spirit Power to +35
- Yamato: Flying Slash T3 charges from +2 to +1
- Yamato: Flying Slash T3 Charge Time increased from 4s to 5s