Deadlock Patch Notes – August 12, 2026 Update

13 Hero Gameplay & Ability Adjustments

28 days ago Minor Update - 08-12-2026By Yoshi (Valve Developer)EnglishOfficial Deadlock Forums13 Hero Changes • 0 Item Changes

Summary

These Patch Notes are from the Official Deadlock Forums.

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This patch delivers gameplay adjustments across 13 targets, including 13 heroes and 0 items. Refer to the impact analysis tables below for complete win rate, pick rate, and matchmaking metrics across comparison windows.

Biggest Winners

No positive hero win-rate changes are available yet.

Biggest Losers

No negative hero win-rate changes are available yet.

Hero Changes (13)

HeroChangeWin Rate BeforeWin Rate AfterWin Rate ChangeMatches
ApolloApollo
BuffedN/AN/AN/A0
  • Riposte melee resist reduction increased from -22% to -25%
  • Riposte T2 changed from "-30% Melee Resist" to "-25% Melee Resist and +0.4s Stun Duration"
  • Riposte T3 increased from 60% Lifesteal for 7s to 75% Lifesteal for 13s
  • Fixed Itani Lo Sahn being canceled with movement abilities
Hero page
BillyBilly
NerfedN/AN/AN/A0
  • Base health regen reduced from 2.5 to 2.0
  • Rising Ram T3 changed from "On Impact: Deal 7% max health as spirit damage" to "On hero hit: +10% Max HP for 16s"
  • Chain Gang spirit scaling reduced from 1 to 0.7
Hero page
The DoormanThe Doorman
ReworkedN/AN/AN/A0
  • Doorway range reduced from 70m to 65m
  • Walker will no longer consider Luggage Cart dragged enemies as valid targets to trigger the stomp on until soon after they are dropped off
  • Similar to the Walker change above, the turrets in the healing area in base now also wait on considering valid targets
Hero page
DrifterDrifter
NerfedN/AN/AN/A0
  • Rend spirit scaling reduced from 1.7 to 1.4
  • Stalker's Mark cooldown increased from 24s to 26s
  • Stalker's Mark T2 reduced from -12s Cooldown to -10s
Hero page
HollidayHolliday
ReworkedN/AN/AN/A0
  • Powder Keg now does half its damage immediately and half over 3s as a damage over time burn (same overall damage, multiple instances stack)
Hero page
IvyIvy
NerfedN/AN/AN/A0
  • Stone Form T3 stun duration reduced from +1s to +0.75s
Hero page
LashLash
NerfedN/AN/AN/A0
  • Falloff range reduced from 20m->58m to 18m->54m
Hero page
McGinnisMcGinnis
ReworkedN/AN/AN/A0
  • Bullet damage base and growth values reduced by 5%
  • Spirit Resist per boon reduced from +0.625% to +0.35%
  • Mini Turrets no longer shoots heroes on ziplines
  • Mini Turrets no longer have 80% decaying resist for the first 6s
  • Mini Turrets health increased from 90 + 7.8/boon to 100 + 9/boon
  • Medicinal Specter T1 changed from "Provides +40% Spirit Resist" to "+1.5s Duration"
  • Medicinal Specter T3 no longer increases duration by +1.5s
  • Medicinal Specter T3 now also increases spirit resistance by +40%
Hero page
PaigePaige
BuffedN/AN/AN/A0
  • Plot Armor weapon damage scaling increased from 0.2 to 0.3
Hero page
SevenSeven
BuffedN/AN/AN/A0
  • Lightning Ball T3 radius increased from +1.5m to +1.75m
Hero page
VindictaVindicta
NerfedN/AN/AN/A0
  • Stake T1 reduced from +65 Damage to +45
Hero page
VyperVyper
BuffedN/AN/AN/A0
  • Petrifying Bola radius increased from 8m to 12m
  • Petrifying Bola petrify duration increased from 2s to 2.2s
Hero page
WraithWraith
NerfedN/AN/AN/A0
  • Card Trick Heart heal spirit scaling reduced from 1 to 0.75
  • Full Auto T3 spirit scaling reduced from +0.06 to +0.045
Hero page

Item Balance Changes (0)

ItemChangePick Rate BeforePick Rate AfterWin Rate ChangeMatchesAverage Buy Time
No changed shop items were detected in these notes.
Raw Patch NotesThe complete unformatted patch notes as released.
- Apollo: Riposte melee resist reduction increased from -22% to -25%
- Apollo: Riposte T2 changed from "-30% Melee Resist" to "-25% Melee Resist and +0.4s Stun Duration"
- Apollo: Riposte T3 increased from 60% Lifesteal for 7s to 75% Lifesteal for 13s
- Apollo: Fixed Itani Lo Sahn being canceled with movement abilities
- Billy: Base health regen reduced from 2.5 to 2.0
- Billy: Rising Ram T3 changed from "On Impact: Deal 7% max health as spirit damage" to "On hero hit: +10% Max HP for 16s"
- Billy: Chain Gang spirit scaling reduced from 1 to 0.7
- Doorman: Doorway range reduced from 70m to 65m
- Doorman: Walker will no longer consider Luggage Cart dragged enemies as valid targets to trigger the stomp on until soon after they are dropped off
- Doorman: Similar to the Walker change above, the turrets in the healing area in base now also wait on considering valid targets
- Drifter: Rend spirit scaling reduced from 1.7 to 1.4
- Drifter: Stalker's Mark cooldown increased from 24s to 26s
- Drifter: Stalker's Mark T2 reduced from -12s Cooldown to -10s
- Holliday: Powder Keg now does half its damage immediately and half over 3s as a damage over time burn (same overall damage, multiple instances stack)
- Ivy: Stone Form T3 stun duration reduced from +1s to +0.75s
- Lash: Falloff range reduced from 20m->58m to 18m->54m
- McGinnis: Bullet damage base and growth values reduced by 5%
- McGinnis: Spirit Resist per boon reduced from +0.625% to +0.35%
- McGinnis: Mini Turrets no longer shoots heroes on ziplines
- McGinnis: Mini Turrets no longer have 80% decaying resist for the first 6s
- McGinnis: Mini Turrets health increased from 90 + 7.8/boon to 100 + 9/boon
- McGinnis: Medicinal Specter T1 changed from "Provides +40% Spirit Resist" to "+1.5s Duration"
- McGinnis: Medicinal Specter T3 no longer increases duration by +1.5s
- McGinnis: Medicinal Specter T3 now also increases spirit resistance by +40%
- Paige: Plot Armor weapon damage scaling increased from 0.2 to 0.3
- Seven: Lightning Ball T3 radius increased from +1.5m to +1.75m
- Vindicta: Stake T1 reduced from +65 Damage to +45
- Vyper: Petrifying Bola radius increased from 8m to 12m
- Vyper: Petrifying Bola petrify duration increased from 2s to 2.2s
- Wraith: Card Trick Heart heal spirit scaling reduced from 1 to 0.75
- Wraith: Full Auto T3 spirit scaling reduced from +0.06 to +0.045