Abrams | Buffed | N/A | N/A | N/A | 0 |
- Melee damage per boon increased by 10%
- Siphon Life range increased from 7.5m to 8m
- Siphon Life T3 range reduced from +3.5m to +3m
- Infernal Resilience T3 increased from +7% Damage Regenerated to +8%
- Seismic Impact impact height increased from 4m to 6m
- Seismic Impact T2 increased from +0.6s Stun Duration to +0.7s
- Seismic Impact T3 Unstoppable duration increased from 4s to 5s
Hero page |
Apollo | Buffed | N/A | N/A | N/A | 0 |
- Bullet damage increased from 17 to 18.5
- Riposte T2 melee resist reduction increased from -22% to -30%
- Riposte T3 increased from +1.2s Stun to +1.6s
Hero page |
Billy | Reworked | N/A | N/A | N/A | 0 |
- Rising Ram now uses a break-off angle when grounded, allowing upward movement if looking up enough
Hero page |
Calico | Nerfed | N/A | N/A | N/A | 0 |
- Leaping Slash scaling reduced from 1.2 to 0.8
- Leaping Slash cooldown increased from 11s to 13s
- Leaping Slash T2 reduced from "+225s within 4s" to "+200 within 3s"
- Ava is no longer disabled by damage over time abilities (same as zipline rules)
- Return to Shadows move speed reduced from 30% to 20%
- Return to Shadows cooldown increased from 90s to 100s
Hero page |
Celeste | Reworked | N/A | N/A | N/A | 0 |
- Bullet/Melee resistance reduced from -6% to -8%
- Gun now has falloff 22m->60m
- Bullet damage increased from 18+0.6 to 22+0.7
- Light Eater spirit scaling increased from 0.23 to 0.28
- Dazzling Trick no longer grants +1m Move Speed
- Dazzling Trick T1 increased from +2.5m Move Speed to +3.5m
- Radiant Daggers spirit scaling increased from 0.42 to 0.56
- Radiant Daggers T2 increased from "-15s Cooldown and +60 Damage" to "-18s Cooldown and +70 Damage"
- Radiant Daggers T3 fire rate increased from 6% to 7%
- Shining Wonder range reduced from 15m to 14m
- Shining Wonder T3 reduced from +10 Max Bounces to +8
Hero page |
Dynamo | Reworked | N/A | N/A | N/A | 0 |
- Ammo increased from 18 to 20
- Kinetic Pulse spirit scaling reduced from 2.1 to 1.8
- Kinetic Pulse width increased from 5m to 5.5m
- Kinetic Pulse T3 increased from +16m Range to +20m
- Quantum Entanglement T3 now also replenishes 1 charge for charged abilities (half effect on allies)
- Singularity T3 Max health as damage increased from 5.5% to 6%
Hero page |
Graves | Reworked | N/A | N/A | N/A | 0 |
- Jar of Dead spirit scaling increased from 0.25 to 0.35
- Jar of Dead health per boon increased from 1 to 1.3
- Jar of Dead fixed colliding with the world sometimes
- Jar of Dead T2 now increases duration by +4s
- Grasping Hands deploy time reduced from 0.7s to 0.6s
- Grasping Hands T3 changed from "+1s Immobilize and -12s Cooldown" to "+1s Immobilize and +2 Ghouls Summoned"
- Essence Theft T3 fixed to latch onto targets nearby more readily
- Borrowed Decree now summons 2 Ghouls on cast
- Borrowed Decree T3 no longer summons 3 Ghouls on cast
- Borrowed Decree T3 increased from +5% Current Health to +6%
Hero page |
Infernus | Reworked | N/A | N/A | N/A | 0 |
- Reload time reduced from 2.491 to 2.25
- Flame Dash speed now moves faster by the same amount of speed above your base
- Concussive Combustion T2 increased from +65% Explosion Lifesteal to +85%
Hero page |
Ivy | Nerfed | N/A | N/A | N/A | 0 |
- Stone Form spirit scaling reduced from 0.8 to 0.6
- Stone Form T3 spirit scaling reduced from +2 to +1.7
- Air Drop ally cast range increased from 18m to 22m
- Air Drop is no longer disabled by damage over time abilities (same as zipline rules)
- Air Drop cooldown increased from 65s to 85s
- Air Drop cooldown is reduced by 25% when used on allies
Hero page |
Kelvin | Reworked | N/A | N/A | N/A | 0 |
- Frost Grenade radius increased from 6m to 6.5m
- Frost Grenade damage spirit scaling reduced from 0.914 to 0.8
- Frost Grenade T3 damage spirit scaling reduced from 1.0 to 0.9
- Ice Path T2 increased from -20s Cooldown to -25s
- Ice Path T3 now also grants +20 Spirit Power
- Frozen Shelter T3 increased from 50 Health Regen to 65
Hero page |
McGinnis | Reworked | N/A | N/A | N/A | 0 |
- Bullet damage increased from 6.0+0.15/boon to 6.2+0.16/boon
- Mini Turret attack range increased from 25m to 30m
- Medicinal Specter radius increased from 5m to 5.5m
- Spectral Wall duration increased from 4.5s to 5s
- Heavy Barrage cooldown increased from 165s to 175s
- Heavy Barrage spirit scaling reduced from 0.23 to 0.2
- Heavy Barrage T3 spirit scaling reduced from 0.2 to 0.16
- Heavy Barrage T3 DPS reduced from 22 to 18
Hero page |
Mina | Reworked | N/A | N/A | N/A | 0 |
- Fixed a bug with Rake with how the low hp bonus damage against non-hero targets was dealt (when they were low, the spirit resist didn't matter effectively)
- Float time with umbrella increased from 2.5s to 4s
- Can now zoom in again to continue floating if you let go of the zoom, as long as the total zoom time is still under the max
- Fixed various issues with Nox Nostra bats not hitting things properly (DPS values reduced to compensate for this indirect buff)
Hero page |
Mirage | Reworked | N/A | N/A | N/A | 0 |
- Fire Scarabs no longer does max health steal
- Fire Scarabs now drains life from the enemy, dealing DPS to the enemy and healing you for 8s.
- Fire Scarabs no longer applies +10% Damage Amp
- Fire Scarabs now reduces enemy damage output by 20% (and +15% in T3)
- Dust Devil radius increased from 3.5m to 4m
- Dust Devil T3 window to recast increased from 5s to 6s
- Djinn's Mark spirit scaling reduced from 0.51 to 0.44
- Djinn's Mark debuff visuals improved
- Djinn's Mark T1 slow duration increased from 0.5s to 0.8s
- Djinn's Mark T2 multiplier duration increased from 2.5s to 3s
- Traveler no longer gets interrupted by non-hero sources nor DOT damage
- Traveler wait time reduced from 3s to 2s
- Traveler interrupt cooldown reduced from 6s to 4s
- Traveler cooldown reduced from 145s to 120s
- Traveler can now be manually canceled
- Traveler can now also target units
Hero page |
Mo & Krill | Reworked | N/A | N/A | N/A | 0 |
- Combo range reduced from 4.8m to 4m
- Combo DPS reduced from 45 to 40
- Combo DPS spirit scaling reduced from 1.2 to 0.6
- Combo cooldown reduced from 140s to 130s
- Combo T3 DPS reduced from +60 to +50
- Combo T3 now also increases spirit scaling +0.4
- Combo health rescaled from 50 to 30 + 1/Boon (not retroactive)
Hero page |
Shiv | Reworked | N/A | N/A | N/A | 0 |
- Stamina increased from 2 to 3
- Stamina cooldown increased from 4.5s to 5.5s
- Bloodletting no longer interrupts sliding when cast
- Bloodletting is now affected by healing modifiers
- Fixed a bug with Killing Blow T3 causing the cooldown to be delayed if you failed to execute during the allowed window
- Killing Blow now continues forward (and dealing damage) until it reaches a target it can kill or runs out of range
Hero page |
Silver | Reworked | N/A | N/A | N/A | 0 |
- Slam Fire Weapon Accuracy reduced from -25% to -30%
- Go For The Throat, Boot Kick and Mauling Leap now benefit from range increases
- Boot Kick now uses a break-off angle when grounded, allowing upward movement if looking up enough
- Tail Whack spirit scaling increased from 1 to 1.5
- Lycan Curse now grants 1.5m Move Speed
- Lycan Curse T1 increased from +18% Resists to +20%
- Lycan Curse T2 increased from +150 Bonus Health to +200
- Lycan Curse T3 now has a 1.5s buffer for kill credit
Hero page |
The Doorman | Reworked | N/A | N/A | N/A | 0 |
- Call Bell now continuously emits slow
- Call Bell impact damage spirit scaling reduced from 1 to 0.7
- Call Bell explosion damage spirit scaling reduced from 1.7 to 1.4
- Call Bell T1 changed from "+3m Radius" to "+1 Charge"
- Call Bell T3 no longer grants +1 Charge
- Call Bell T3 now also grants +4m Radius
- Call Bell T3 duration increased from +22s to +26s
- Call Bell T3 now also increases spirit scaling by +0.4
- Call Bell T3 no longer increases slow by -15%
- Doorway now shows the range of where the second door can be placed on the minimap.
- Doorway T3 distance spirit scaling reduced from 0.25 to 0.15
- Doorway T3 reduced from +50m to +45m
- Fixed Luggage Cart moving targets with Unstoppable if it goes through a Doorway
Hero page |
Victor | Reworked | N/A | N/A | N/A | 0 |
- Health per boon increased from 46 to 50
- Now has 30% less effectiveness from lifesteal (Lifesteal Effectiveness stat added to Vitality tooltip)
- Shocking Reanimation radius increased from 12m to 18m
- Shocking Reanimation cooldown increased from 210s to 230s
- Shocking Reanimation T3 no longer increases radius by 6m
- Shocking Reanimation T3 cooldown from -70s to -100s
- Shocking Reanimation T3 now also deals +150 Damage
Hero page |
Viscous | Reworked | N/A | N/A | N/A | 0 |
- Puddle Punch scaling reduced from 0.8 to 0.6
- Puddle Punch now has +20 bonus damage
- Puddle Punch wind up time increased from 0.15s to 0.2s
- Puddle Punch displacement duration reduced from 0.8s to 0.6s
- Goo Ball stun duration reduced from 0.7s to 0.5s
- Goo Ball lockout period from being affected again increased from 1.25s to 1.35s
- Goo Ball duration increased from 10s to 11s
Hero page |
Wraith | Reworked | N/A | N/A | N/A | 0 |
- Card Trick heart now only heals for half the amount for secondary targets in the area
- Card Trick now randomly pulls cards out of a 2 deck stack (lowers overall variance. Gets a new 2 deck stack after that is depleted)
- Project Mind cooldown increased from 42s to 46s
- Project Mind T3 cooldown increased from -28s to -32s
- Full Auto T3 now interrupts/finishes an ongoing reload
- Telekinesis cast time increased from 0.35s to 0.45s
- Telekinesis debuff duration reduced from 2.75s to 2.25s
- Telekinesis cast range reduced from 13m to 10m
- Telekinesis cooldown increased from 120s to 130s
Hero page |
Yamato | Adjusted | N/A | N/A | N/A | 0 |
- Fixed Flying Strike triggering heavy melee procs rather than light melee (damage amount was light melee still)
Hero page |