05-21-2025 Update
Patch
05-21-2025 Update
Released May 21, 2025 0 hero changes 8 item changes
Impact analysis for changed heroes and items using the selected comparison window and rank bracket.
Patch Composition
8 total changed heroes and items.
Buffed 0
Nerfed 5
Reworked 2
Adjusted 1
New 0
Biggest Winners
No positive hero win-rate changes are available yet.
Biggest Losers
No negative hero win-rate changes are available yet.
| Hero | Change | Win Rate Before | Win Rate After | Win Rate Change | Matches |
|---|---|---|---|---|---|
| No changed heroes were detected in these notes. | |||||
| Item | Change | Pick Rate Before | Pick Rate After | Win Rate Change | Matches | Average Buy Time |
|---|---|---|---|---|---|---|
| Reworked | N/A | N/A | N/A | 0 | N/A |
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| Nerfed | N/A | N/A | N/A | 0 | N/A |
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| Reworked | N/A | N/A | N/A | 0 | N/A |
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| Adjusted | N/A | N/A | N/A | 0 | N/A |
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| Nerfed | N/A | N/A | N/A | 0 | N/A |
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| Nerfed | N/A | N/A | N/A | 0 | N/A |
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| Nerfed | N/A | N/A | N/A | 0 | N/A |
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| Nerfed | N/A | N/A | N/A | 0 | N/A |
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Raw Patch Notes The complete unformatted patch notes as released.
[ General ] - Troopers will now only flinch from player damage if it is a headshot while the trooper is busy running. - Trooper resistance near base reduced from 50% to 40% - Fixed Breakable souls being counted as secured souls rather than unsecured souls (this fix was released yesterday) - Added Breakable souls to the post game Souls by Source graph (was previously bundled in with Urn) - Melee damage growth per boon reduced by 5% - Express Shot: Weapon Damage increased from 125% to 150% -... Read more