05-21-2025 Update

Patch

05-21-2025 Update

Released May 21, 2025 0 hero changes 8 item changes

Impact analysis for changed heroes and items using the selected comparison window and rank bracket.

Patch Composition

8 total changed heroes and items.

Buffed 0
Nerfed 5
Reworked 2
Adjusted 1
New 0

Biggest Winners

No positive hero win-rate changes are available yet.

Biggest Losers

No negative hero win-rate changes are available yet.

Hero Changes (0)

Hero Change Win Rate Before Win Rate After Win Rate Change Matches
No changed heroes were detected in these notes.

Item Balance Changes (8)

Item Change Pick Rate Before Pick Rate After Win Rate Change Matches Average Buy Time
Express Shot Express Shot
Reworked N/A N/A N/A 0 N/A
  • Weapon Damage increased from 125% to 150%
  • Now does reduced damage for non-primary gun damage (alt fires, carbine), 150% to 75%
Item page
Headshot Booster Headshot Booster
Nerfed N/A N/A N/A 0 N/A
  • Health reduced from 65 to 40
Item page
Headhunter Headhunter
Reworked N/A N/A N/A 0 N/A
  • Heal reduced from 6% to 4%
  • Heal now scales with spirit power (0.014)
  • Bonus damage reduced from 120 to 100
  • Bonus damage now scales with spirit power (0.3)
Item page
Spirit Rend Spirit Rend
Adjusted N/A N/A N/A 0 N/A
  • Fixed being able to get 2 stacks without using the cooldown
Item page
Frenzy Frenzy
Nerfed N/A N/A N/A 0 N/A
  • Active Spirit Resistance reduced from 40% to 30%
Item page
Siphon Bullets Siphon Bullets
Nerfed N/A N/A N/A 0 N/A
  • Steal per hit reduced from 65 to 55
  • Spirit Resistance reduced from 12% to 10%
  • Fixed the cooldown not being consumed when blocked by Plated Armor
Item page
Decay Decay
Nerfed N/A N/A N/A 0 N/A
  • Cast range spirit scaling reduced from 0.13 to 0.1
  • Damage reduced from 2.5% to 2.4%
  • Damage spirit scaling reduced from 0.00465 to 0.0038
  • Cooldown increased from 30s to 36s
  • Healing Reduction increased from -35% to -40%
Item page
Superior Cooldown Superior Cooldown
Nerfed N/A N/A N/A 0 N/A
  • Cooldown Reduction reduced from 27% to 26%
Item page
Raw Patch Notes The complete unformatted patch notes as released.
[ General ]

- Troopers will now only flinch from player damage if it is a headshot while the trooper is busy running.

- Trooper resistance near base reduced from 50% to 40%

- Fixed Breakable souls being counted as secured souls rather than unsecured souls (this fix was released yesterday)

- Added Breakable souls to the post game Souls by Source graph (was previously bundled in with Urn)

- Melee damage growth per boon reduced by 5%

- Express Shot: Weapon Damage increased from 125% to 150%

-...

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