McGinnis Community Build

Heavy Turret Focus
A build centered around utilizing turrets in various capacities, constructed as a guide for newer / lower ranked players.
UpdatedOct 18, 2026
CreatorZippy the Squirrel
Oracle VIAbility Order
UnlockUpgrade (AP cost)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Mini Turret
1
2
5
Medicinal Specter
1
2
5
Spectral Wall
1
2
5
Heavy Barrage
1
2
5
1) Lane
Stick to your lane partner and support their fights, otherwise play it cool til ~8 minutes

Monster Rounds

Mystic Regeneration

Extra Charge

Mystic Slow

Sprint Boots

Extra Regen

Healing Booster

Compress Cooldown
1) Boot PathsOptional

Enduring Speed

Trophy Collector
2) Anti BulletOptional

Suppressor

Battle Vest
2) Anti SpiritOptional

Enchanter's Emblem

Mystic Vulnerability
2) OtherOptional

Close Quarters

Debuff Reducer

Healbane
Active

Guardian Ward

Extra Stamina
3) Turret Core

Radiant Regeneration
Active

Heroic Aura

Rapid Recharge

Superior Cooldown
3) Range OptionsOptional

Greater Expansion
Active

Cultist Sacrifice
3) Build OnlineOptional

Healing Tempo

Transcendent Cooldown

Boundless Spirit
4) Anti BulletOptional

Escalating Resilience

Juggernaut
4) Anti SpiritOptional

Spirit Resilience

Witchmail

Spellbreaker
4) Other CountersOptional
Active

Knockdown
Active

Cursed Relic

Indomitable

Plated Armor
5) Finishers
30+ minute games

Lightning Scroll

Spellslinger
Active

Echo Shard

Escalating Exposure
5) Uber LateOptional
25+ min
35+ minute games
Active

Colossus
VanityOptional
Find me on the official or community Discord for questions, also I stream sometimes on twitch.tv/zippydasquirrel

Headshot Booster

Headhunter

Tesla Bullets
Active

Capacitor
Active

Healing Nova

Spiritual Overflow

Melee Charge
why did you scroll down this farOptional
anyway i'm putting items here for the auto-imbue so the popup doesn't bother me

Duration Extender
Creator Notes
0 to 15 min
(1) Early Game: Identify enemy comp and build counters appropriately
Creator NotesOptional
0 to 15 min
(2) Early Counters: Something to win lane with or to not get ganked
Creator Notes
15 to 25 min
(3) Mid Game: Follow the team leader and zone control objectives
Creator NotesOptional
(4) Counters: Buy what's needed to beat their lead player
Creator Notes
25+ min
(5) Late Game: Shop here when Core complete and nothing needed from (4).









