Paradox Community Build

Paradox
Pulse Grenade
Time Wall
Kinetic Carbine
Paradoxical Swap
Build Viewermarksman

Very Big Pulse

Revolving around Pulse Grenade, you dive into the enemy team throwing 2 Pulse Grenades, and making them stay in the AoE Mayhem. Also extremely good at jungle. A fairly trappy and tricky Paradox style of play. Trick people into CQC situations and youl see. March Patch made this build miles better!

Hero
Paradox
Updated
May 1, 2026
CreatorCrafeksterOracle III rank
Ability Order
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Pulse Grenade
Time Wall
Kinetic Carbine
Paradoxical Swap

Early

0 to 15 minAlso, feel free to just... Queue Build and go from there. Start killing T2 creeps at Mystic Vulnerability
Extra Regen
Extra Regen
Extra Stamina
Extra Stamina
Monster Rounds
Monster Rounds
Mystic Vulnerability
Mystic Vulnerability
Extra Spirit
Extra Spirit
Duration Extender
Duration Extender

Useful lane and other items

Optional
Active
Healing Rite
Healing Rite
Sprint Boots
Sprint Boots
Enduring Speed
Enduring Speed
Healbane
Healbane
Reactive Barrier
Reactive Barrier

Core

T2 Camps die with Lv3 Pulse at Duration Extender. Can take on T2.5 camps. T3 die with Echo Shard fairly Easily.
Spirit Lifesteal
Spirit Lifesteal
Improved Spirit
Improved Spirit
Mystic Expansion
Mystic Expansion
Compress Cooldown
Compress Cooldown
Stamina Mastery
Stamina Mastery
Active
Echo Shard
Echo Shard

More Activatables Dox

OptionalChoose one or Two whenever
Active
Alchemical Fire
Alchemical Fire
Active
Scourge
Scourge
Active
Cold Front
Cold Front
Active
Arctic Blast
Arctic Blast
Active
Vortex Web
Vortex Web

Choose your Final Items

You can eventually get all of these items. Choose in any order.
Active
Infuser
Infuser
Greater Expansion
Greater Expansion
Superior Cooldown
Superior Cooldown
Boundless Spirit
Boundless Spirit
Transcendent Cooldown
Transcendent Cooldown
Escalating Exposure
Escalating Exposure
Superior Duration
Superior Duration

Carbine Dox

Optionalx2 Pulse Grenades, stack damage, Release carbine shot
Weighted Shots
Weighted Shots
Express Shot
Express Shot
Glass Cannon
Glass Cannon

Melee Dox

Optional
Crushing Fists
Crushing Fists
Spirit Snatch
Spirit Snatch
Active
Shadow Weave
Shadow Weave

Survive Dox

OptionalJump in, expend your cooldowns. Get out.
Active
Warp Stone
Warp Stone
Diviner's Kevlar
Diviner's Kevlar
Cheat Death
Cheat Death
Active
Magic Carpet
Magic Carpet
Spirit Resilience
Spirit Resilience
Bullet Resilience
Bullet Resilience
Spellbreaker
Spellbreaker
Plated Armor
Plated Armor

Creator Notes

Optional

Dont forget to use pulses on objectives. Does big damage there too.

Creator Notes

Optional

When placing pulses, use Vortex and/or Swap to keep them in the pulse

Creator Notes

Optional

Having people in tight quarters, getting chased into one is ideal. Makes you feel like paradox. 2 Pulses + Arctic with a wall in tight quarters is death for them.

Creator Notes

Optional

2 pulses + Alch Fire will ensure you do great big damage. The bullet resist items can grant you up to like 700 heavy melee damage (350 lights) on top of damage amp.

Creator Notes

Optional

Nice, you scrolled down.

Creator Notes

Optional

Fighting walkers is a great specialty since you will be doing damage to the walker and any enemies nearby. 2pulses+Alch Fire and Shots. When you need to make an escape, use Carbine charge for fast dashes and move speed, and wall infront of you+Dash through into a funnel like a doorway.

Creator Notes

Optional

With Stamina mastery, remember you can be speedy with double air dashes. Carbine charge ground dashes are also quite fast.

Creator Notes

Optional

Melee Dox Getting Crushing fists after Alchemical + BR shredder is good, but what if you skip all CORE items and just buy Echo + alchemical, BR shredder and then Crushing Fists? That is at its lowest, 21k Souls doing 600+dmg per Heavy Melee. (Duration Extender on Pulse is also still important)

Creator Notes

Optional

Carbine increases heavy melee range. Double jump over an enemy while carbine charge and Hmelee down at them.

Creator Notes

Optional

Im serious. Carbine charge + Jump Jump is crazy dodgy and still is in range for Hmelee with Crushing Fists.

Creator Notes

Optional

Secret SnipeDox is more refined... might be part of the main build

Creator Notes

Optional

Double Bomb someone, ult them to keep them in the bomb. Maybe vortex, get max stacks while charging Carbine. These items are experimental and allowing the Carbine to do the massive damage that it wants to.