Mo & Krill Community Build

meowth's GRAND HEIST CARRY [Annotated]
Fully annotated build for Mo and Krill. Not meant to be followed religiously, requires some item knowledge and sensible picking but you can carry hard here. Main Core is all built without needing flex slots, those can be fill with actives and counter-items
Lane Core
0 to 15 minconsider early counters AFTER QSR



PICK 1.
For Spirit 4.8k Spike



Niche Lane Help
Optional


PICK 1.
For Roaming.

Move. Grab. Go.
After this category, fill your actives.




Check ur most damage taken
Optional



Mo and KILL
to Carry

FILL UR ACTIVES EVERY GAME
DISRUPT THEM WITH THESE ITEMS AS MUCH AS POSSIBLE






Buff your Actives


GUN 4.8K
Optional

OTHER BUYS
Optional








meow

















Creator Notes
The Carry Mo Philosophy. Mo has so much tankiness and sustain in his kit and stats that I believe all you need is green spike and go full investment on Purples to scale your damage to the max and carry your games. Scorn is your BEST damage ability in the game, with the damage items, amp and tankbuster procs you generate an INSANE amount of damage while also sustaining yourself massively. Witchmail is such a good buy when applicable because more scorn = more sustain = more amp = more damage = more kills. DO NOT PRESS THE 'Queue Build' BUTTON. IT IS EVIL PLEASE JUST USE YOUR BRAIN. @meowth in #mo and krill on the official deadlock discord to ask me question I'm very open to takes YO MAMA









