Ivy Community Build

Hiroshima Ivy 2.0
This build is timed around level ups hit "Queue Build" and counter build if you want (I don't) There is an autopilot catagory at the end with instructions which is min-maxed for damage without sacraficing survivability. Spirit Nuke, High Damage, Teamfight, Burst, Ult build. I <3 spirit Ivy.
Ability Order
Early Core
Use "Queue Build"






Counter BuysOptional








Mid Game
Counter buy if really needed





Late Core
These are still L->R





Autopilot Late Buys






Late DamageOptional
Faster TTK







CURSE IS ACTUALLY MY GOAT! Curse before they can pop unstop.Optional

Late SurvivabilityOptional
Live longer







Creator NotesOptional
I HATE display ratios. My explaination for the auto-pilot late buy category was completely SCREWED because my seeker 6 goat Elissabat plays in 16:9 compared to me playing in 16:10. This made the items in the category barely visible which PISSES ME OFF. 21:9 users are still screwed. It messes up the filler category, but I cannot be bothered with you super-wide-screeners. - Btw, thanks for using my build. I love you guys.
Creator Notes
( 1 ) Escalating Exposure ( 2 ) Echo Shard ( 3 ) Transcendent Cooldown ( 4 ) Witchmail for Enchanter's Emblem ( 5) Spirit Burn for Healbane ( 6 ) Diviner's Kevlar for Trophy Collector - If you're slotless: - ( 1 ) Diviner's Kevlar for Healbane ( 2 ) Transcendent Cooldown ( 3 ) Escalating Exposure for Trophy Collector ( 4 ) Take a walker already
Creator NotesOptional
Ok, it's not actually a powerpoint. I mean, I could make a powerpoint and include a link to it, but don't trust links from strangers, fellas. Anyway, back on topic, how do you play the laning phase with this build? It sure doesn't hit the 4.8k spike that everybody says to rush ASAP until the laning phase is either over or almost over. Which is completely fine for this build. It's designed more as a mid-late game show stopper that can make game deciding plays when its needed. In laning phase, play the long game. Build up a health advantage over time by healing more damage than they can deal. The build pairs best with allied heros who have good poke to whittle down enemy opponents while you keep them at full hp, making that health % gap grow and grow. TLDR; play for economy, not kills.
Creator NotesOptional
This build does NOT get countered by indomitable. Make sure your ult silence hits before vortex web so that even those with indomitable still get pulled in. Do not dive in with your ult the moment you see the slightest opening. You have a full ~27 seconds of flight to hover and find your opening. Communicate with your passenger so that they don't drop early. Remember, you know best when to drop into a fight. Even if the fight is currently a 6v4, wait a bit. They will get overconfident due to the numbers advantage, allowing you to get more of them at once and turn the tides. It's quite desipicable tbh.
Creator NotesOptional
Because Hiroshima is the more well known one than Nagasaki. Also its more enjoyable to say. On a more literal note, you can get some NASTY aoe damage on this build. Of course your damage heavily falls off after the initial explosion, but the aoe damage and crowd control give allies one of the easiest follow up kills if it didn't simply kill all of your enemies first. This Ivy build of mine further amplifies Ivy's teamfight potential. Always wanting to be at every major scuffle. Since your largest limiting cooldown in always going to be your ult, you can freely spam all of your AOE on every engage and be fully prepped for the next bombing. Typical engage is : Ult (Bomb) -> Thorns -> Alchemical -> Vortex -> Stone Form : (Using slowing hex early on single targets is also valid.)
Creator NotesOptional
Q: Am I copying Highdocker with these text walls? A: Yes. Q: I keep dying in lane, what do I do? A: Stop trying to aggresively stoneform with its pathetic 0.6 scaling before T3. Use it to dodge and heal. Q: How good is this build in the current patch? A: Really good. Still good for contesting urn and by nature of spirit Ivy, easy macro. Q: Did anyone actually ask you any of these questions? A: No. Q: Is Cyrus the goat? A: Yes (unless he starts touching minors). Q: I keep fumbling my ult, this build sucks. A: Not a question, but hover more. Don't go in on the first opportunity you see. Make sure your passenger understands this too. Q: They bought knockdown to force me to drop early, what do I do? A: Your ult cooldown is (likely) shorter than their knockdown (because its CD starts on start, not end). Either turn around and come back with a fresh ult, or find a quick (but good) angle and use stoneform to dodge the stun while stunning them in return.
Creator NotesOptional
In my previous game, 5/6 enemy combatants had spirit resilience. A mere T3 green item that provides 30% spirit resist. The main weakness of this build is high spirit resist because 90% of the damage output is spirit damage. Your main source of weapon damage is actually the heavy melees you throw after each stoneform. Seeing this as a problem (it is), I finally took to explore NYC and prayed to Yoshi himself to show me his vision. In that Greenwich Chapel on Archmother's side (or more accurately behind it as I was doing a banger blunt rotation with Infernus, Dynamo, and Bebop) it came to me. The best way to negate spirit resist, is to overwhealm it with sheer quantity. When your build is complete, you've already reached peak quality, so the only thing left is to force more spirit damage into the enemy team than their resistances can handle.
Creator NotesOptional
The father of spirit bypassing is crowd control. He who art in Valve have graced us with echo shard. Increase your crowd control duration by doubling the number of stone forms in the combo. The son of negation of spirit resist is escalating exposure. It is Yoshi who took on developer's form and coded in escalating exposure's spirit damage amplification, granting us more and more damage. Finally, the spirit. She who embodies our need to drop nukes time and time again with ever increasing frequency, we pray to our holy mother Transcendent Cooldown. For we have alchemical fire, vortex web, echo shard, and now escalating exposure, the value of this item has sky rocketed to the heights the Tower of Babel could not yet reach. Be blessed upon our Spanish Harlem, as the holy trinity yet descends. We sacred prophets of the Arroyos accept the good graces of Yoshi as we carry out our duties.
Creator NotesOptional
My Seeker 6 Goat, Elissabat has encouraged me to write a novel, so therefore I will be writing Ivy fanfic in the following categories. Stay tuned. - I made a Tank-Support-Healer Ivy build that I have found good enjoyment in when playing with friends. It also does quite decent in solo queue, but alas, your teammates aren't always the brightest knives in the shed. Anyway, small tangent aside, that's where I'll be posting the fanfiction since this build has plenty of text walls already. Not that I mind adding more, I just need reason for the support build to have giant text walls. God I love giant text walls. -









