The Doorman Community Build

steezycat's Doorman (Majestic doorman)
A movement-utility focus, this flashy plastyle relies on your positioning/movement and being able to cart them to your team and set up for kidnaps past 20+ mins check out steezycatwav on YT where I use this build! steezycatwav (Forbidden series)
UpdatedSep 12, 2026
CreatorsteezycatAbility Order
UnlockUpgrade (AP cost)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Call Bell
1
2
5
Doorway
1
2
5
Luggage Cart
1
2
5
Hotel Guest
1
2
5
Early
0 to 15 min
L-R, trophy if ahead/even

High-Velocity Rounds

Opening Rounds

Extra Charge

Sprint Boots

Trophy Collector
Active

Grit

Mystic Burst
Active

Guardian Ward
LaneOptional

Restorative Shot

Rebuttal

Extra Regen

Extra Stamina
Active

Rusted Barrel
Mid
15 to 25 min
Skip dmg for util if max cart+door

Mystic Expansion
Active

Slowing Hex
Active

Vortex Web

Rapid Recharge

Tankbuster
Wild Card
pick 1
Active

Warp Stone
Active

Majestic Leap

Veil Walker

Stamina Mastery
1 of theseOptional
Active

Heroic Aura
Active

Alchemical Fire
Late Game
25+ min
Cheat death at 25+ mins

Cheat Death

Compress Cooldown

Superior Cooldown

Transcendent Cooldown

Greater Expansion

Superior Duration

Spirit Burn

Witchmail
UtilOptional
Depending on team comp
Active

Knockdown
Active

Echo Shard
Active

Decay
Active

Scourge
Active

Silence Wave

Healbane
Survivability
Dont ignore

Enchanter's Emblem

Spirit Shielding

Weapon Shielding

Reactive Barrier
Active

Divine Barrier

Fortitude
FUCK YOU SPECIFICALLYOptional
Active

Cursed Relic
Active

Disarming Hex
Active

Phantom Strike
Active

Focus Lens
Active

Cold Front
Active

Arctic Blast
ANTI CC/DEBUFFSOptional

Counterspell

Debuff Reducer
Active

Unstoppable
Active

Dispel Magic

Indomitable
Active

Ethereal Shift
MiscOptional
Active

Golden Goose Egg

Duration Extender
Active

Spirit Sap

Torment Pulse

Quicksilver Reload

Mercurial Magnum

Headshot Booster

Headhunter
Active

Rescue Beam

Mystic Slow
Active

Cultist Sacrifice
Active

Restorative Locket
Active

Shadow Weave

Close Quarters

Point Blank

Enduring Speed

Inhibitor

Improved Spirit

Mystic Reverb

Spirit Resilience

Boundless Spirit
Funny itemsOptional
Active

Magic Carpet

Ballistic Enchantment
Active

Refresher

Lightning Scroll
Funny melee itemsOptional

Melee Charge

Spirit Strike

Spirit Snatch

Melee Lifesteal

Lifestrike
Active

Colossus

Crushing Fists
gun investsOptional

Kinetic Dash

Mystic Shot

Long Range

Sharpshooter

Recharging Rush

Weighted Shots

Slowing Bullets
Active

Fleetfoot
EhOptional
Active

Return Fire
Active

Metal Skin

Spellbreaker

Juggernaut
Creator Notes
L R lane, take doubles at 8 then 13 minutes, then pivot to either utility (movement/knockdown/decay) OR bell if team needs damage. After the 20+ minute mark, save up for cheat death looking for picks, or if there are a lot of burgerboxing buy more bell/utility. AP ORDER DIFFERENT EVERY GAME. IF I NEED CART STUN MAX CART, IF I NEED RANGE AND NO ENEMY CC MAX DOOR FIRST, IF I NEED DAMAGE MAX BELL FIRST
Creator Notes
15 to 25 min
asdads









