Rem Community Build

Build Viewer
evil (largely annotated, with 10 rem players?)
larp larp the only reason you lose is because you buy the wrong 3 actives change 2 ap order if you arent buying actives that early (10th/12 average rank i am so garbo its sad)
Ability Order
any of the 800s first

Sprint Boots

High-Velocity Rounds

Extra Spirit

Extra Charge
qol
OptionalActive

Golden Goose Egg

Healbane

Healing Booster
run around vent
OptionalActive

Healing Rite

Trophy Collector

Enduring Speed

Stamina Mastery
use your head
prioritize 4.8k spikes, greens before you die
Improved Spirit

Torment Pulse

Suppressor

Mystic Slow

Mystic Vulnerability
4.8k gun
Optional
Opening Rounds
Active

Alchemical Fire

Spirit Shredder Bullets
hero specific
Optional
Enchanter's Emblem
Active

Dispel Magic

Reactive Barrier
Late game, L >R, or what you want
25+ min
Rapid Recharge

Superior Duration

Boundless Spirit

Escalating Exposure

Cheat Death
Active

Refresher

Healing Tempo

Lightning Scroll

Spirit Burn

Compress Cooldown

Transcendent Cooldown

Superior Cooldown

Mystic Reverb

Greater Expansion
Every active with its place, and a place for every active.
OptionalActive

Rusted Barrel
Active

Grit
Active

Guardian Ward
Active

Slowing Hex
Active

Restorative Locket
Active

Heroic Aura
Active

Decay
Active

Knockdown
Active

Disarming Hex
Active

Silence Wave
Active

Rescue Beam
Active

Divine Barrier
Active

Scourge
Active

Echo Shard
Active

Vortex Web
Active

Cursed Relic
Active

Focus Lens
Active

Phantom Strike
? (incredibly niche in certain scenarios)
Optional
Tankbuster

Spirit Snatch

Mystic Expansion

Spirit Strike

Mystic Burst

Spellbreaker

Plated Armor

Juggernaut

Rebuttal

Spirit Rend

Monster Rounds

Witchmail

Duration Extender
not activating
OptionalActive

Majestic Leap
Active

Cultist Sacrifice
Active

Healing Nova
Active

Warp Stone
secret ass destruction
Optional
Runed Gauntlets









