The Doorman Community Build

Build Viewermystic
Crazy Soup's Man of Doors
Rank #1 Doorman Asia (build format might be bugged) Gun-based in the early game into Bell build late. Currently based on Lomein & ABL's builds, but with too many extra annotated items
Ability Order
Lane to Early Game
0 to 15 min
High-Velocity Rounds

Opening Rounds

Mystic Burst

Long Range

Sharpshooter
Category 2
0 to 15 minOptionalHealing Items (One is usually needed) & Early-game Utility
Extra Regen
Active

Healing Rite

Restorative Shot
Active

Rusted Barrel
Active

Grit

Rebuttal
Core Items

Healbane

Mystic Expansion

Extra Charge

Rapid Recharge

Sprint Boots

Veil Walker

Tankbuster

Extra Spirit
Optional
OptionalBuy if neededActive

Slowing Hex
Active

Heroic Aura
Active

Warp Stone
Active

Rescue Beam
Survivability
OptionalAlternatives
Reactive Barrier

Spirit Shielding
Active

Guardian Ward

Counterspell
Active

Dispel Magic

Stamina Mastery
Late Game
25+ minRemember to buy other items depending on the situation
Improved Spirit

Boundless Spirit

Spirit Burn
Active

Vortex Web

Greater Expansion

Superior Cooldown

Transcendent Cooldown

Cheat Death
Other Utility
OptionalActive

Knockdown
Active

Silence Wave
Active

Disarming Hex
Active

Decay
Active

Cursed Relic
Active

Divine Barrier
Active

Phantom Strike
Active

Scourge
Category 9
OptionalMisc. Upgrades / Alternatives
Extra Health

Fortitude

Monster Rounds

Recharging Rush

Mystic Shot
Active

Cultist Sacrifice
Category 11
OptionalMiscellanous Greens
Extra Stamina

Enchanter's Emblem
Active

Restorative Locket

Trophy Collector

Debuff Reducer
Active

Majestic Leap

Indomitable

Spellbreaker

Plated Armor
Active

Unstoppable
Category 12
OptionalActive

Refresher
Active

Echo Shard
Category 13
Optionalmaybe good but probably bad items testing area
Kinetic Dash

Melee Charge

Spirit Rend
Active

Alchemical Fire

Hunter's Aura

Crippling Headshot
Active

Healing Nova
Active

Metal Skin
Active

Arctic Blast

Mystic Reverb
Category 15
Optionalcomponents
Compress Cooldown
Creator Notes
Category 5
Creator Notes
Optional——————————————————————————— Scroll for More —————————————————————————————
Creator Notes
0 to 15 min2 points in Bell for early game damage, then 2 points in Door for the shield so you can try to invade enemy sinner's sacrifices. ⠀ After that you can honestly do anything so you can swap around the order of AP. Currently the Meta is Maxing Bell for the damage, then doors, as you're a doorman.
Creator Notes
Category 16









