Yamato Community Build

Yamato
Power Slash
Flying Slash
Crimson Slash
Shadow Transformation

Soko's Yamato

READ THE ANNOTATIONS. Tags: CORE, AHEAD = tempo, BEHIND = comeback, VS = situational, LANE = lane pick. WPA (%) = Statlocker win probability added. GOAL: win lane, snowball off 1 AP in ult: hold the 3.2k AP, take it at 3.8k (+35 flat per shot). Optimized and ordered for power spikes.

UpdatedSep 26, 2026
CreatorSoko

Ability Order

UnlockUpgrade (AP cost)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Power SlashPower Slash
1
2
5
Flying SlashFlying Slash
1
2
5
Crimson SlashCrimson Slash
1
2
5
Shadow TransformationShadow Transformation
1
2
5

1 ) Early Game

0 to 15 min
Roughly L->R Hold the 3.2k AP for ult at 3.8k. Express Shot Left-Click in Ult. Healing Booster Situational.
Restorative Shot
Restorative Shot
Melee Lifesteal
Melee Lifesteal
Stalker
Stalker
Mystic Shot
Mystic Shot
High-Velocity Rounds
High-Velocity Rounds
Healbane
Healbane
Radiant Regeneration
Radiant Regeneration
Bullet Resist Shredder
Bullet Resist Shredder
Lifestrike
Lifestrike

Lane OptionsOptional

Rebuttal
Rebuttal
Extra Health
Extra Health

Defensive OptionsOptional

Counterspell
Counterspell
Active
Dispel Magic
Dispel Magic

3 ) Mid Game

15 to 25 min
Core
Express Shot
Express Shot
Healing Booster
Healing Booster
Compress Cooldown
Compress Cooldown
Superior Cooldown
Superior Cooldown

3.1 ) Mid ChoiceOptional

15 to 25 min
Hunter's Aura
Hunter's Aura
Tankbuster
Tankbuster

Mid Game OptionsOptional

15 to 25 min
Spirit Snatch
Spirit Snatch
Torment Pulse
Torment Pulse

4 ) Mid LateOptional

15 to 25 min
Diviner's Kevlar
Diviner's Kevlar
Plated Armor
Plated Armor

5A ) Late Game Ahead

25+ min
Best win-more items.
Active
Colossus
Colossus
Active
Scourge
Scourge
Escalating Exposure
Escalating Exposure
Crushing Fists
Crushing Fists

5B ) Late Game Behind

25+ min
Best comeback items.
Active
Scourge
Scourge
Active
Refresher
Refresher
Witchmail
Witchmail
Spellbreaker
Spellbreaker
Transcendent Cooldown
Transcendent Cooldown

Everything ElseOptional

Melee Charge
Melee Charge
Recharging Rush
Recharging Rush
Spirit Rend
Spirit Rend
Active
Restorative Locket
Restorative Locket
Fortitude
Fortitude
Spirit Resilience
Spirit Resilience
Juggernaut
Juggernaut
Siphon Bullets
Siphon Bullets
Active
Cold Front
Cold Front
Suppressor
Suppressor
Active
Slowing Hex
Slowing Hex