Seven Community Build

Build Viewermystic
Ball Out with Seven
Fully annotated, max Ball focus, Seven build. All items labelled. Ability based M1 carry build. Setup for left to right buying if you are new. Refresh the build page often for updates! Farm, play with your team and use big AOE damage with debuffs.
Ability Order
Early Game
0 to 15 minClear wave quickly, don't over extend but use 2 AP Power Surge to apply a ton of pressure.
Extra Regen

Enchanter's Emblem

Mystic Vulnerability

Extra Health

Duration Extender

Superior Duration

Healbane

Mystic Expansion

Ballistic Enchantment

Toxic Bullets
Mid Game
15 to 25 minNow your damage is really high, time to mix in farming with teamfights.
Escalating Exposure

Spirit Lifesteal

Extra Charge

Rapid Recharge

Spiritual Overflow

Quicksilver Reload

Mercurial Magnum

Improved Spirit
Early Counters
0 to 15 minOptionalspace filler
Rebuttal

Reactive Barrier
Active

Slowing Hex

Suppressor
End Game
25+ minIf you somehow get this late, here are some things to consider.
Boundless Spirit
Active

Infuser

Leech

Crippling Headshot

Greater Expansion
Active

Echo Shard
Active

Vortex Web

Spirit Burn
Defensive Core
15 to 25 minOptionalGet one in Mid Game, after Toxic or EE. L->R sorted to most useful BUT PLEASE look at the enemy damage first.
Spirit Resilience
Active

Metal Skin

Counterspell
Active

Dispel Magic

Bullet Resilience
Active

Unstoppable

Indomitable

Juggernaut

Plated Armor

Spellbreaker
Active

Warp Stone
Active

Ethereal Shift

Spirit Shielding

Weapon Shielding
Replacement/Rare items
OptionalAn assortment of alternate items, and why you should (not) care. If you have any questions or just want to talk Seven, check out the Seven hero channel in the Deadlock discord :)
Stamina Mastery

Monster Rounds
Active

Cultist Sacrifice

Spirit Shredder Bullets

Spirit Rend

Opening Rounds

Recharging Rush
Active

Fleetfoot

Transcendent Cooldown

Enduring Speed

Lightning Scroll










