04-17-2025 Update

Patch

04-17-2025 Update

Released Apr 18, 202518 hero changes12 item changes

Impact analysis for changed heroes and items using the selected comparison window and rank bracket.

Patch Composition

30 total changed heroes and items.

Buffed1
Nerfed16
Reworked12
Adjusted1
New0

Biggest Winners

No positive hero win-rate changes are available yet.

Biggest Losers

No negative hero win-rate changes are available yet.

Hero Changes (18)

HeroChangeWin Rate BeforeWin Rate AfterWin Rate ChangeMatches
BebopBebop
NerfedN/AN/AN/A0
  • Base stamina reduced from 3 to 2
  • Base regen reduced from 3 to 1.5
  • No longer gains +1% Spirit Resist Per Boon
Hero page
CalicoCalico
NerfedN/AN/AN/A0
  • Base ammo reduced from 12 to 9
  • Gun damage growth reduced by 25%
  • Gloom Bombs T1 and T2 swapped
Hero page
Grey TalonGrey Talon
NerfedN/AN/AN/A0
  • HP regen reduced from 2.5 to 1.5
  • Move Speed spirit scaling reduced from 0.025 to 0.014
  • Charged Shot damage reduced from 100 to 90
  • Charged Shot spirit scaling reduced from 1.6 to 1.2
  • Charged Shot T3 spirit scaling increased from +0.9 to +1.3
Hero page
HazeHaze
ReworkedN/AN/AN/A0
  • Sleep Dagger now causes the target to be unable to slide while drowsy
  • Sleep Dagger T2 now also reduces Stamina Regeneration by 60% for 6s
  • Bullet Dance Fire Rate increased from +30% to +35%
  • Bullet Dance T2 increased from -40s Cooldown to -50s
Hero page
HollidayHolliday
NerfedN/AN/AN/A0
  • Base gun damage reduced from 29 to 26
  • Gun damage growth increased from 1.53 to 1.72
  • Lasso bonus bounce pad duration reduced from 1.5 to 1s
  • Fixed being able to Heavy Melee while casting Lasso
Hero page
IvyIvy
ReworkedN/AN/AN/A0
  • Headshot hitbox is smaller now (no longer includes the ears)
  • Fixed visibility issues with Air Drop
Hero page
KelvinKelvin
ReworkedN/AN/AN/A0
  • Base Spirit Resist reduced from 15% to 0
  • Now gains +1% Spirit Resist per boon
  • Base Sprint reduced from 2 to 1.5
  • Frozen Shelter cooldown increased from 130s to 140s
  • Frozen Shelter T2 Cooldown increased from -40s to -50s
Hero page
Lady GeistLady Geist
AdjustedN/AN/AN/A0
  • Fixed some cases where Life Swap did not work
Hero page
LashLash
ReworkedN/AN/AN/A0
  • Ground Strike base damage reduced from 90 to 75
  • Death Slam lock-on time increased from 0.6s to 0.7s
Hero page
McGinnisMcGinnis
ReworkedN/AN/AN/A0
  • Mini Turrets tracking speed increased by 15%
  • Mini Turrets bullet velocity increased by 10%
  • Mini Turrets T3 now also increases duration by 18s
Hero page
MirageMirage
NerfedN/AN/AN/A0
  • Base Health reduced from 550 to 500
  • Djinn's Mark T1 slow reduced from 80% to 60%
  • Fire Scarabs Bullet Resist Reduction reduced from -10% to -8%
Hero page
Mo & KrillMo & Krill
ReworkedN/AN/AN/A0
  • Burrow T2 reduced from +140 Damage to +100
  • Burrow spirit scaling increased from 1.4 to 1.7
  • Combo DPS reduced from 60 to 40
  • Combo spirit scaling increased from 1.1 to 1.3
Hero page
ParadoxParadox
NerfedN/AN/AN/A0
  • Kinetic Carbine T2 reduced from -10s Cooldown to -8s
Hero page
PocketPocket
ReworkedN/AN/AN/A0
  • Base bullet damage reduced from 4.5 to 3.9
  • Bullet damage growth increased from 0.28 to 0.32
  • Enchanter's Satchel damage reduced from 100 to 70
  • Enchanter's Satchel T2 damage increased from +80 to +110
Hero page
SevenSeven
ReworkedN/AN/AN/A0
  • Storm Cloud lightning bolt damage reduced from 150 to 100
  • Storm Cloud lightning bolt radius increased from 6m to 7m
Hero page
SinclairSinclair
ReworkedN/AN/AN/A0
  • Bullet damage reduced from 23 to 20
  • Fixed Rabbit Hex Damage Amp not affecting allied damage
  • Rabbit Hex Damage Amp reduced from 25% to 15%
  • Rabbit Hex Damage Amp spirit scaling reduced from 0.1 to 0.06
  • Rabbit Hex T3 now also increases Damage Amp by +5%
  • Rabbit Hex Move Speed increased from 15% to 22%
  • Rabbit Hex no longer deals 80 damage
  • Vexing Bolt min damage reduced from 75 to 65
  • Vexing Bolt max damage reduced from 150 to 130
Hero page
VindictaVindicta
NerfedN/AN/AN/A0
  • Crow Familiar Cooldown increased from 26s to 28s
  • Crow Familiar T3 Spirit and Bullet Resist Reduction reduced from -12% to -8%
Hero page
WardenWarden
BuffedN/AN/AN/A0
  • Base health increased from 550 to 575
  • Base regen increased from 2 to 3
  • Fixed Phantom Strike and Warp Stone working through Binding Ward capture
Hero page

Item Balance Changes (12)

ItemChangePick Rate BeforePick Rate AfterWin Rate ChangeMatchesAverage Buy Time
Spirit StrikeSpirit Strike
NerfedN/AN/AN/A0N/A
  • Spirit Resist Reduction reduced from 12% to 8%
Item page
Restorative LocketRestorative Locket
NerfedN/AN/AN/A0N/A
  • Range to gain charges reduced from 50m to 35m
  • Heal per stack reduced from 32 to 30
Item page
Phantom StrikePhantom Strike
NerfedN/AN/AN/A0N/A
  • Cooldown increased from 26s to 30s
Item page
KnockdownKnockdown
ReworkedN/AN/AN/A0N/A
  • Now removes all momentum and brings heroes straight down
Item page
Healing RiteHealing Rite
NerfedN/AN/AN/A0N/A
  • Total HP Regen reduced from 370 to 350
  • Cooldown increased from 64s to 70s
Item page
HealbaneHealbane
NerfedN/AN/AN/A0N/A
  • Heal on kill changed from 350 to 275
  • Enchanter's Barrier: Reduced from 300 to 250
  • Combat Barrier: Reduced from 325 to 275
Item page
FortitudeFortitude
ReworkedN/AN/AN/A0N/A
  • Weapon Damage reduced from 27% to 23%
  • Out of combat time increased from 10s to 13s
Item page
Ethereal ShiftEthereal Shift
ReworkedN/AN/AN/A0N/A
  • Moved from Tier 3 to Tier 4
  • Can now be canceled early
  • Duration increased from 3.5s to 4s
  • Max speed during activation increased from 2m/s to 3m/s
Item page
Echo ShardEcho Shard
NerfedN/AN/AN/A0N/A
  • Cooldown increased from 21s to 23s
Item page
Divine BarrierDivine Barrier
NerfedN/AN/AN/A0N/A
  • Cooldown increased from 30s to 40s
Item page
DecayDecay
NerfedN/AN/AN/A0N/A
  • Health Regen reduced from 1.5 to 1
  • Spirit Power reduced from +7 to +4
  • Cooldown increased from 33s to 36s
Item page
Debuff ReducerDebuff Reducer
NerfedN/AN/AN/A0N/A
  • Health reduced from 125 to 75
  • Debuff Reduction reduced from 28 to 24%
Item page
Raw Patch NotesThe complete unformatted patch notes as released.
[ General ]

- Soul Orbs no longer have special duplication rules before 8 minutes. Soul splitting rules are now the same before 8 minutes as afterwards. Adjusted trooper economy to compensate. There is also no longer a bounty bump that occurs at 8 minutes.

- Wave interval increased from 25s to 30s (bounty values adjusted by the same ratio)

- Guardians attack range reduced from 38.1m to 35m

- Guardians melee attempt range reduced from 6.1m to 5m

- Guardians melee damage range reduced from...

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