The Doorman Community Build

You don't have the bells
Life has many doors, Ed boys!
Build for the most part L > R















Category 2
Buy whenever this makes sense. Replace Monster Rounds then Titanic Mag.










Pick one
Whatever/whenever makes the most sense with the game state. Maybe after Glass Cannon?


Stuff that might be good
Not sure on these items yet.























More builds by 82397343
He's a phantom
69Young Danny Deadman, he was just 14 When Fairfax built a very strange machine It was designed to view a world unseen 1 - Damage. Can combo with the ulti. 2 - For flying and for comboing with your 3/4. Can reload during this animation. 3 - Damage. Applies toxic bullets and helps reset the jetpack to redo the gameplay loop (M1 + 1 into 2 into 3 or 4 then repeat). Can reload during this animation. 4 - Finisher especially with Escalating Exposure stacks. Can use after your 2 and then chain into the 1 or 3.
Escalating Infernus
39Build designed to build EE/Spirit Rend stacks before applying Afterburn for maximum damage.
Eyes are up here buddy gun build
70Should've gone for the head. Headshot build with a core emphasis on items that benefit Crackshot as well as gun damage.
Heavy weapons girl
8Gun build
Debuffer Dynamo
5This build is designed to debuff the enemy team heavily while also still being able to put out good damage. Also gives you good camp clear potential too.
Secret third flyer
12Lashy boyo















