Inhibitor
UpgradeVitalityTier 4

Inhibitor

6,400PassiveVitality
Your bullets build up to reduce the target's outgoing damage and apply healing reduction.

Item Details

Cost6,400
Purchased272.3K
Avg buy time36:37
Avg sell time38:42
UpdatedOct 3, 2026

Heroes That Buy Inhibitor

Rat KingRat KingBrawlerBuy rate100.0%Win rate61.5%Matches361
PocketPocketAssassinBuy rate84.1%Win rate47.0%Matches345
SinclairSinclairMysticBuy rate82.9%Win rate47.8%Matches293
Mo & KrillMo & KrillBrawlerBuy rate82.6%Win rate48.0%Matches552
The DoormanThe DoormanMysticBuy rate81.1%Win rate49.9%Matches671
MinaMinaMarksmanBuy rate79.1%Win rate48.5%Matches2.1K
DynamoDynamoMysticBuy rate78.9%Win rate53.7%Matches655
ShivShivBrawlerBuy rate78.5%Win rate50.9%Matches8.0K
CalicoCalicoAssassinBuy rate78.0%Win rate54.3%Matches2.0K
SevenSevenMysticBuy rate77.0%Win rate52.6%Matches3.9K

Inhibitor By Rank

Highest usage Seeker 2.1%Highest win rate Eternus 57.7%

Item Usage Across Ranks

Peak usage Seeker 2.1%
0.8%1.7%2.6%1.9%Initiate2.1%Seeker2.0%Acolyte2.0%Sentinel2.0%Mystic1.9%Ritualist1.9%Emissary1.8%Oracle1.7%Phantom1.5%Ascendant1.3%Eternus

Item Win Rate Across Ranks

High Eternus 57.7% Low Acolyte 54.6%
53.7%56.2%58.6%55.0%Initiate55.7%Seeker54.6%Acolyte56.1%Sentinel56.0%Mystic56.9%Ritualist56.1%Emissary56.0%Oracle56.2%Phantom57.4%Ascendant57.7%Eternus

Estimated Item Buyers In Each Rank

Total buyers 27.1K
1.7KInitiate4.2KSeeker3.7KAcolyte3.2KSentinel2.8KMystic2.6KRitualist2.5KEmissary2.5KOracle2.6KPhantom1.0KAscendant396Eternus

Item Info

TypeUpgrade
SlotVitality
TierTier 4
Class Nameupgrade_inhibitor

Item Description

Your bullets build up to reduce the target's outgoing damage and apply healing reduction.

Item Stats

Bonus Health+150
Buildup Per Shot0.77%
Debuff Duration5s
Buildup Decay Time5s
ChannelMoveSpeed-1m
AbilityUnitTargetLimit1
Weapon Damage+10%
Incoming Healing-40%
Charge Delay-1.0s
Incoming Healing-40%
Damage Penalty-30%

Upgrade Bonuses

OutgoingDamagePenaltyPercent-20
HealAmpReceivePenaltyPercent-20
HealAmpRegenPenaltyPercent-20
BonusHealth125
BaseAttackDamagePercent20