Mercurial Magnum
UpgradeSpiritTier 4

Mercurial Magnum

6,400PassiveSpirit Power
Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use. Until your next reload, your bullets deal bonus spirit damage based on your Spirit Power.

Item Details

Cost6,400
Purchased461.6K
Avg buy time28:20
Avg sell time36:22
UpdatedOct 3, 2026

Heroes That Buy Mercurial Magnum

Rat KingRat KingBrawlerBuy rate99.1%Win rate56.7%Matches818
AbramsAbramsBrawlerBuy rate71.0%Win rate52.4%Matches735
Mo & KrillMo & KrillBrawlerBuy rate62.1%Win rate55.4%Matches14.5K
ParadoxParadoxMarksmanBuy rate61.4%Win rate53.8%Matches16.2K
MirageMirageAssassinBuy rate59.3%Win rate50.3%Matches37.7K
PocketPocketAssassinBuy rate59.0%Win rate50.0%Matches3.5K
BillyBillyBrawlerBuy rate58.6%Win rate51.9%Matches4.7K
ApolloApolloAssassinBuy rate57.5%Win rate53.3%Matches2.5K
SinclairSinclairMysticBuy rate57.3%Win rate52.4%Matches6.9K
SilverSilverBrawlerBuy rate56.9%Win rate47.0%Matches2.7K

Mercurial Magnum By Rank

Highest usage Initiate 5.2%Highest win rate Eternus 56.8%

Item Usage Across Ranks

Peak usage Initiate 5.2%
2.6%4.2%5.7%5.2%Initiate4.7%Seeker4.3%Acolyte4.2%Sentinel4.0%Mystic3.8%Ritualist3.7%Emissary3.4%Oracle3.3%Phantom3.3%Ascendant3.1%Eternus

Item Win Rate Across Ranks

High Eternus 56.8% Low Initiate 53.6%
52.7%55.2%57.7%53.6%Initiate53.8%Seeker54.3%Acolyte54.5%Sentinel55.1%Mystic55.5%Ritualist56.2%Emissary56.0%Oracle56.1%Phantom54.4%Ascendant56.8%Eternus

Estimated Item Buyers In Each Rank

Total buyers 51.1K
4.4KInitiate8.7KSeeker7.4KAcolyte6.1KSentinel5.1KMystic4.6KRitualist4.3KEmissary4.2KOracle4.0KPhantom1.7KAscendant657Eternus

Item Info

TypeUpgrade
SlotSpirit
TierTier 4
Class Nameupgrade_ethereal_bullets

Item Description

Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use. Until your next reload, your bullets deal bonus spirit damage based on your Spirit Power.

Item Stats

Damage60
Spirit Power+7
Buff Duration12s
Fire Rate+22%
Cooldown15s
ChannelMoveSpeed-1m
Bullets Reloaded100%
Charge-Up Time14s
Max Ammo+20%
AbilityUnitTargetLimit1
Base Bullet Damage+20%
Charge Delay-1.0s

Upgrade Bonuses

BonusFireRate20
BonusClipSizePercent60
Damage120
BulletsBonusMagicDamage20
TechPower15