Toxic Bullets
UpgradeWeaponTier 3

Toxic Bullets

3,200PassiveWeapon Power
Your bullets build up a Bleed on enemies, causing them to lose a percentage of their Max Health over time. Also reduces Incoming Healing on the bleeding target.

Item Details

Cost3,200
Purchased424.3K
Avg buy time23:09
Avg sell time40:38
UpdatedOct 3, 2026

Heroes That Buy Toxic Bullets

Rat KingRat KingBrawlerBuy rate99.7%Win rate55.7%Matches287
AbramsAbramsBrawlerBuy rate78.1%Win rate38.5%Matches480
PocketPocketAssassinBuy rate75.4%Win rate42.8%Matches1.0K
Mo & KrillMo & KrillBrawlerBuy rate73.1%Win rate44.2%Matches543
CalicoCalicoAssassinBuy rate70.0%Win rate47.3%Matches1.6K
ViscousViscousMysticBuy rate69.5%Win rate42.9%Matches1.3K
ApolloApolloAssassinBuy rate68.2%Win rate41.1%Matches686
Lady GeistLady GeistMysticBuy rate67.7%Win rate45.4%Matches9.0K
YamatoYamatoAssassinBuy rate67.5%Win rate42.9%Matches960
HollidayHollidayMarksmanBuy rate67.0%Win rate43.5%Matches1.7K

Toxic Bullets By Rank

Highest usage Initiate 8.3%Highest win rate Emissary 51.3%

Item Usage Across Ranks

Peak usage Initiate 8.3%
6.9%7.8%8.8%8.3%Initiate7.9%Seeker7.7%Acolyte7.8%Sentinel7.6%Mystic7.5%Ritualist7.4%Emissary7.4%Oracle7.6%Phantom7.6%Ascendant8.1%Eternus

Item Win Rate Across Ranks

High Emissary 51.3% Low Ascendant 49.2%
48.3%50.3%52.2%50.2%Initiate49.5%Seeker50.6%Acolyte50.4%Sentinel50.0%Mystic49.8%Ritualist51.3%Emissary49.9%Oracle50.4%Phantom49.2%Ascendant49.3%Eternus

Estimated Item Buyers In Each Rank

Total buyers 72.1K
4.9KInitiate10.7KSeeker9.7KAcolyte8.3KSentinel7.2KMystic6.7KRitualist6.4KEmissary6.8KOracle6.9KPhantom3.1KAscendant1.4KEternus

Item Info

TypeUpgrade
SlotWeapon
TierTier 3
Class Nameupgrade_toxic_bullets

Item Description

Your bullets build up a Bleed on enemies, causing them to lose a percentage of their Max Health over time. Also reduces Incoming Healing on the bleeding target.

Item Stats

TickRate0.5
Duration4s
Buildup Per Shot1.28%
Buildup Decay Time5s
ChannelMoveSpeed-1m
Bleed Damage1.9% DPS
DotMultiplerTroopers0.5
AbilityUnitTargetLimit1
Incoming Healing-35%
Charge Delay-1.0s
Incoming Healing-35%

Upgrade Bonuses

HealAmpReceivePenaltyPercent-30
HealAmpRegenPenaltyPercent-30
DotHealthPercent0.7