Deadlock Patch Notes – October 14, 2026 Update

Balance Focus: Deadman Danny Adjustments & Meta Tuning

6 days ago Minor Update - 10-14-2026By Yoshi (Valve Developer)EnglishOfficial Deadlock Forums2 Hero Changes • 1 Item Change

Summary

These Patch Notes are from the Official Deadlock Forums.

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This patch delivers gameplay adjustments across 3 targets, including 2 heroes and 1 items. Key heroes showing positive post-patch win-rate shifts include Deadman Danny. Targeted nerfs and adjustments notably affected Baba. Refer to the impact analysis tables below for complete win rate, pick rate, and matchmaking metrics across comparison windows.

Meta Movers

Heroes with the biggest win rate swings since the update went live.

Win Rate Down

Hero Changes

Every hero the update touched. Hover a portrait to read the exact notes.

Reworks & Adjustments2

Item Changes

Balance passes on shop items. Hover a card to read the exact notes.

Patch Notes

The complete update, exactly as posted on the official Deadlock forums.

3Official Update Notes

Radiant Regeneration: Spirit scaling reduced from 0.04 to 0.035

Baba: Spirit Resistance scaling reduced from 0.12 to 0.1 Baba: Now has -7% Base Bullet Resistance Baba: Threadsap - Spirit reduction on enemies now ends when Baba dies Baba: Threadsap - Cooldown increased from 26s to 28s Baba: Granny Long Legs - Cooldown increased from 30s to 32s Baba: Granny Long Legs - Repeat light melees while airborne now have diminishing forward momentum Baba: Granny Long Legs - Light melee upward launch reduced (looking up no longer lifts her as high) Baba: Granny Long Legs - Heavy melee ground pound no longer gains horizontal speed when landing on slopes Baba: Baba's Brew - Barrier scaling reduced from 1.2 to 0.7 Baba: Baba's Brew - Barrier reduced from 100 to 90 Baba: Baba's Brew - Cooldown increased from 25s to 27s (moved to T2) Street Brawl: Baba Threadsap duration lasts 35% less

Deadman Danny: Health regen increased from 2.5 to 3.25 Deadman Danny: Base health increased from 680 to 730 Deadman Danny: Gun - Base bullet damage for uncharged shots from 12 to 15 and charged shots from 44 to 48 Deadman Danny: Chimera Mk1 - Cooldown boon scaling increased from -0.25 to -0.45 Deadman Danny: Chimera Mk1 - Heal on hit spirit scaling increased from 1 to 2 Deadman Danny: Chimera Mk1 weapon scaling increased from 1.15 to 1.4 Deadman Danny: Strix Salvo - Cooldown from 30s to 25s Deadman Danny: Strix Salvo - Damage spirit scaling from 0.9 to 1.1 Deadman Danny: Strix Salvo - T2 increased from "+20 damage / +35 mark damage" to "+30 damage / +45 mark damage" Deadman Danny: Strix Salvo - T3 increased from +0.2 spirit scaling to +0.35 Deadman Danny: Close the Deal - 1AP increased from +50 to +90 Deadman Danny: Chimera Mk1 - Slow effectiveness in air reduced by 15% Deadman Danny: Rocket Jumping - Self damage from 6.5% max HP to 5% and is now spirit damage Deadman Danny: Close The Deal - Bonus damage to under half health targets increased from +50% to +75%