10-24-2025 Update

Patch

10-24-2025 Update

Released Oct 24, 2025 13 hero changes 15 item changes

Impact analysis for changed heroes and items using the selected comparison window and rank bracket.

Biggest Winners

No positive hero win-rate changes are available yet.

Biggest Losers

No negative hero win-rate changes are available yet.

Patch Composition

28 total changed heroes and items.

Buffed 7
Nerfed 17
Reworked 4
Adjusted 0
New 0

Hero Changes (13)

Hero Change Win Rate Before Win Rate After Win Rate Change Matches
Calico Calico
Nerf N/A N/A N/A 0
  • Gloom Bombs cooldown increased from 10s to 12s
  • Gloom Bombs base damage from 55 to 45
  • Gloom Bombs spirit scaling reduced from 0.74 to 0.64
  • Gloom Bombs multi bomb damage ratio increased from 50% to 65%
  • Ava no longer replenishes stamina on usage
Hero page
The Doorman The Doorman
Nerf N/A N/A N/A 0
  • Bullet damage growth per boon reduced from 1.15 to 1.0
  • Outgoing headshot damage multiplier reduced by 25%
  • Call Bell explosion damage spirit scaling increased from 1.5 to 1.7
Hero page
Drifter Drifter
Buff N/A N/A N/A 0
  • Bloodscent isolated kill bonus reduced from 5% to 4%
  • Base bullet damage increased from 20.9 to 21.3
  • Bullet damage growth increased from 0.52 to 0.56
Hero page
Dynamo Dynamo
Buff N/A N/A N/A 0
  • Quantum Entanglement Fire Rate increased from +25% to +30%
  • Rejuvenating Aurora cooldown reduced from 48s to 45s
Hero page
Infernus Infernus
Nerf N/A N/A N/A 0
  • Bullet damage growth per boon reduced from 0.12 to 0.08
  • Flame Dash T2 reduced from +35 to +30
  • Afterburn T1 reduced from -25% Spirit Damage to -20%
  • Afterburn T3 reduced from +28 DPS to +26
Hero page
Kelvin Kelvin
Nerf N/A N/A N/A 0
  • Base regen reduced from 2 to 1
  • Headshot reduction reduced from -20% to -25%
  • Frozen Shelter cooldown increased from 150s to 170s
Hero page
McGinnis McGinnis
Rework N/A N/A N/A 0
  • Medicinal Specter now has a 1s linger time
Hero page
Paradox Paradox
Nerf N/A N/A N/A 0
  • Base bullet damage reduced from 6.48 to 6.15
  • Paradoxical Swap cooldown increased from 70s to 75s
Hero page
Seven Seven
Buff N/A N/A N/A 0
  • Lightning Ball spirit scaling increased from 0.43 to 0.55
Hero page
Shiv Shiv
Nerf N/A N/A N/A 0
  • Alt fire knockback reduced by 10%
Hero page
Victor Victor
Nerf N/A N/A N/A 0
  • Pain Battery T1 and T2 swapped
  • Aura of Suffering max damage reduced from 80 to 70
  • Aura of Suffering T2 reduced from +10/50 to +8/40
Hero page
Vyper Vyper
Buff N/A N/A N/A 0
  • Screwjab Dagger spirit scaling increased from 0.65/0.33 to 0.8/0.4
Hero page
Warden Warden
Buff N/A N/A N/A 0
  • Base bullet damage increased from 15 to 16.2
  • Binding Word range increased from 19m to 20m
Hero page

Item Balance Changes (15)

Item Change Pick Rate Before Pick Rate After Win Rate Change Matches Average Buy Time
Weapon Shielding Weapon Shielding
Rework N/A N/A +1.0% 33.0K 17:57
  • Barrier reduced from 325 to 300
  • Barrier boon scaling increased from 4 to 5
Item page
Trophy Collector Trophy Collector
Buff N/A N/A +0.4% 253.7K 12:57
  • Souls per Minute increased from 25 to 30
Item page
Spirit Shielding Spirit Shielding
Rework N/A N/A +0.1% 353.5K 13:14
  • Barrier reduced from 325 to 300
  • Barrier boon scaling increased from 4 to 5
Item page
Rusted Barrel Rusted Barrel
Buff N/A N/A +0.1% 36.3K 14:48
  • Bonus health increased from 60 to 70
Item page
Fortitude Fortitude
Nerf N/A N/A +0.1% 295.6K 21:18
  • Damage taken duration to regen reduced from 14s to 13s
Item page
Reactive Barrier Reactive Barrier
Nerf N/A N/A 0.0% 173.3K 15:17
  • Cooldown increased from 24s to 26s
Item page
Capacitor Capacitor
Nerf N/A N/A -0.1% 170.1K 25:03
  • Fire Rate reduced from 8% to 5%
  • Cooldown increased from 40s to 60s
Item page
Majestic Leap Majestic Leap
Nerf N/A N/A -0.1% 170.8K 15:57
  • Cooldown increased from 28s to 32s
Item page
Guardian Ward Guardian Ward
Nerf N/A N/A -0.2% 150.0K 8:52
  • Cooldown increased from 40s to 45s
Item page
Mystic Shot Mystic Shot
Rework N/A N/A -0.2% 452.9K 7:10
  • Base damage reduced from 55 to 45
  • Spirit scaling increased from 0.65 to 0.75
Item page
Silence Wave Silence Wave
Nerf N/A N/A -0.3% 167.9K 22:53
  • Cooldown increased from 30s to 35s (affects component)
Item page
Divine Barrier Divine Barrier
Nerf N/A N/A -0.3% 83.5K 26:45
  • Cooldown increased from 40s to 45s
Item page
Warp Stone Warp Stone
Nerf N/A N/A -0.3% 201.3K 22:41
  • Bullet Resist reduced from 40% to 35%
Item page
Spirit Snatch Spirit Snatch
Nerf N/A N/A -0.4% 402.5K 17:35
  • Duration reduced from 14s to 10s
  • Bonus damage reduced from 75 to 50
Item page
Ethereal Shift Ethereal Shift
Nerf N/A N/A -0.6% 96.9K 29:55
  • Cooldown increased from 20s to 45s
  • Movespeed during phase reduced from 4m to 3m
  • Can no longer target an ethereal shifted ally with things like Rescue Beam, Viscous Cube, etc
Item page
Raw Patch Notes The complete unformatted patch notes as released.
* Getting damaged during the initial launch window (0.6s) after using a Jump Pad will cause you to be stunned (similar to ziplines having an initial knockoff period). When you are stunned, you will lose control and continue towards the landing destination. The stun will wear off 0.2s after landing, and then a 30% slow for 2s will apply. Damage over time does not trigger this (same damage rules as ziplines).

* Mystic Shot: Base damage reduced from 55 to 45

* Mystic Shot: Spirit scaling increased from 0.65 to 0.75

* Warp Stone: Bullet Resist reduced from 40% to 35%

* Capacitor: Fire Rate reduced from 8% to 5%

* Capacitor: Cooldown increased from 40s to 60s

* Guardian Ward: Cooldown increased from 40s to 45s

* Reactive Barrier: Cooldown increased from 24s to 26s

* Spirit Shielding: Barrier reduced from 325 to 300

* Spirit Shielding: Barrier boon scaling increased from 4 to 5

* Weapon Shielding: Barrier reduced from 325 to 300

* Weapon Shielding: Barrier boon scaling increased from 4 to 5

* Fortitude: Damage taken duration to regen reduced from 14s to 13s

* Trophy Collector: Souls per Minute increased from 25 to 30

* Majestic Leap: Cooldown increased from 28s to 32s

* Divine Barrier: Cooldown increased from 40s to 45s

* Rusted Barrel: Bonus health increased from 60 to 70

* Silence Wave: Cooldown increased from 30s to 35s (affects component)

* Spirit Snatch: Duration reduced from 14s to 10s

* Spirit Snatch: Bonus damage reduced from 75 to 50

* Ethereal Shift: Cooldown increased from 20s to 45s

* Ethereal Shift: Movespeed during phase reduced from 4m to 3m

* Ethereal Shift: Can no longer target an ethereal shifted ally with things like Rescue Beam, Viscous Cube, etc

* Curse: Cooldown reduced from 50s to 45s

* Calico: Gloom Bombs cooldown increased from 10s to 12s

* Calico: Gloom Bombs base damage from 55 to 45

* Calico: Gloom Bombs spirit scaling reduced from 0.74 to 0.64

* Calico: Gloom Bombs multi bomb damage ratio increased from 50% to 65%

* Calico: Ava no longer replenishes stamina on usage

* Doorman: Bullet damage growth per boon reduced from 1.15 to 1.0

* Doorman: Outgoing headshot damage multiplier reduced by 25%

* Doorman: Call Bell explosion damage spirit scaling increased from 1.5 to 1.7

* Drifter: Bloodscent isolated kill bonus reduced from 5% to 4%

* Drifter: Base bullet damage increased from 20.9 to 21.3

* Drifter: Bullet damage growth increased from 0.52 to 0.56

* Dynamo: Quantum Entanglement Fire Rate increased from +25% to +30%

* Dynamo: Rejuvenating Aurora cooldown reduced from 48s to 45s

* Infernus: Bullet damage growth per boon reduced from 0.12 to 0.08

* Infernus: Flame Dash T2 reduced from +35 to +30

* Infernus: Afterburn T1 reduced from -25% Spirit Damage to -20%

* Infernus: Afterburn T3 reduced from +28 DPS to +26

* Kelvin: Base regen reduced from 2 to 1

* Kelvin: Headshot reduction reduced from -20% to -25%

* Kelvin: Frozen Shelter cooldown increased from 150s to 170s

* McGinnis: Medicinal Specter now has a 1s linger time

* Paradox: Base bullet damage reduced from 6.48 to 6.15

* Paradox: Paradoxical Swap cooldown increased from 70s to 75s

* Seven: Lightning Ball spirit scaling increased from 0.43 to 0.55

* Shiv: Alt fire knockback reduced by 10%

* Victor: Pain Battery T1 and T2 swapped

* Victor: Aura of Suffering max damage reduced from 80 to 70

* Victor: Aura of Suffering T2 reduced from +10/50 to +8/40

* Vyper: Screwjab Dagger spirit scaling increased from 0.65/0.33 to 0.8/0.4

* Warden: Base bullet damage increased from 15 to 16.2

* Warden: Binding Word range increased from 19m to 20m