Victor | Reworked | 50.7% | 52.1% | +1.5% | 179.5K |
- Bullet damage increased from 12 to 13
- Jumpstart T2 increased from +50 Total HP Regen to +70
- Aura of Suffering now builds up over 8s instead of 6s
- Aura of Suffering T1 slow now also affects dashes
- Aura of Suffering T1 slow reduced from 30% to 25%
- Aura of Suffering Min DPS increased by 10% (affects base damage, AP and spirit scaling)
- Aura of Suffering Max DPS increased by 20% (affects base damage, AP and spirit scaling)
- Shocking Reanimation now applies a heavy diminishing slow immediately when you die
Hero page |
Vyper | Reworked | 48.9% | 50.2% | +1.3% | 164.8K |
- Screwjab Dagger no longer takes you out of RMB zoom
- Screwjab Dagger charge time reduced from 4.5s to 4.0s
- Sliding uphill now allows for lateral movement
- Slither slide distance increased from +10% to +15%
Hero page |
Paradox | Buffed | 46.5% | 47.0% | +0.5% | 191.9K |
- Bullet damage increased from 6.42 + 0.242/boon to 6.8 + 0.26/boon
- Time Wall width increased from 7.5m to 8m
- Time Wall height increased from 3.5m to 4m
- Kinetic Carbine collision radius increased slightly
Hero page |
Grey Talon | Buffed | 47.0% | 47.4% | +0.4% | 138.4K |
- Spirit power per boon increased from 1.1 to 1.6
- Charged Shot channeling move speed increased from 1.3m to 1.5m
- Guided Owl min speed reduced from 17.8m to 15m
- Guided Owl max speed increased from 35.56m to 36m
- Guided Owl duration increased from 18s to 20s
Hero page |
Rem | Buffed | 46.1% | 46.5% | +0.4% | 444.5K |
- Fixed souls bug with breakables
- Tag Along can no longer be cancelled during the cast delay to prevent accidentally stopping it mid-cast
- Naptime radius increased from 17m to 19m
- Naptime T2 sleep duration increased from +0.5s to +0.75s
Hero page |
Holliday | Adjusted | 45.0% | 45.4% | +0.4% | 157.6K |
- Various behavior and feel improvements to her gun
Hero page |
Bebop | Reworked | 44.6% | 45.0% | +0.4% | 296.5K |
- Weapon windup time reduced from 0.5s to 0.3s and fast windup time reduced from 0.1s to 0.05s
- Sticky Bomb can now be self cast again, but it deals 20% damage to yourself
- Sticky Bomb radius reduced from 10m to 8m
- Grapple Arm now deals light melee damage (0.7 scaling)
Hero page |
The Doorman | Reworked | 51.0% | 51.2% | +0.1% | 287.5K |
- Doorways now reveal on the minimap for enemies when they are within LOS
- Luggage Cart collision size reduced by 10%
- Luggage Cart no longer stuns enemies, just immobilizes/movement controls them (this means you can use dispel magic to get off)
Hero page |
Shiv | Adjusted | 46.4% | 46.5% | +0.1% | 234.8K |
- Fixed Rage not building up against Barriers
Hero page |
Celeste | Reworked | 46.3% | 46.4% | +0.1% | 243.1K |
- Base health reduced from 790 to 700
- Health per boon reduced from 47 to 45
- No longer has negative base bullet resistance
- Bullet damage rescaled from 22 + 0.7/boon to 18 + 0.82/boon
- Bullet cycle time increased from 0.6 to 0.65 (this is an 8% reduction in fire rate base and overall dps)
- Light Eater initial impact damage rescaled from 50 + 0.35 to 40 + 0.47
- Light Eater on bullet hit rescaled from 20 + 0.28 to 15 + 0.34
- Light Eater debuff duration reduced from 12s to 8s
- Light Eater debuff duration now scales with spirit (0.05)
- Dazzling Trick Barrier reduced from 120 to 100
- Dazzling Trick T2 Barrier reduced from +100 to +80
- Radiant Daggers T3 increased from 7% Fire Rate per Stack to 9%
- Shining Wonder damage increased from 105 + 0.63 to 120 + 0.73
Hero page |
McGinnis | Buffed | 51.5% | 51.5% | +0.1% | 158.4K |
- Bullet damage increased from 6.2 + 0.16/boon to 6.4 + 0.17/boon
- Spectral Wall duration increased from 5.5s to 6s
- Spectral Wall segment count increased from 7 to 8
Hero page |
Lady Geist | Nerfed | 51.3% | 51.4% | +0.0% | 254.5K |
- Bullet damage rescaled from 21.94 + 0.946/boon to 20.7+1.0/boon
- Soul Exchange cooldown increased from 185s to 190s
Hero page |
Venator | Reworked | 47.1% | 47.1% | 0.0% | 343.0K |
- Hex-Lined Snap Trap immobilize duration reduced from 1.5s to 1.25s
- Hex-Lined Snap Trap cooldown increased from 25s to 28s
- Hex-Lined Snap Trap T1 increased from -8s Cooldown to -11s
- Hex-Lined Snap Trap T2 increased from +0.75s Duration to +1s
Hero page |
Yamato | Adjusted | 48.9% | 48.8% | -0.1% | 215.8K |
- Fixed Crimson Slash not hitting through veils
Hero page |
Billy | Buffed | 48.6% | 48.2% | -0.3% | 244.5K |
- Bashdown T3 increased from -2s Charge Time to -3s
- Rising Ram T3 damage increased from 8% to 10%
Hero page |
Dynamo | Nerfed | 56.0% | 55.6% | -0.4% | 404.1K |
- Quantum Entanglement cooldown increased from 16s to 19s
Hero page |
Kelvin | Nerfed | 54.7% | 54.1% | -0.6% | 209.7K |
- Frost Grenade healing spirit scaling reduced from 0.9 to 0.8
- Frost Grenade T3 healing spirit scaling reduced from +1.0 to +0.9
Hero page |
Mirage | Nerfed | 50.4% | 49.8% | -0.6% | 217.2K |
- Fire Scarabs Health Steal per second reduced from 9 to 8
- Fire Scarabs Health Steal per second spirit scaling reduced from 0.12 to 0.1
- Djinn's Mark spirit scaling reduced from 0.38 to 0.35
Hero page |
Haze | Reworked | 56.5% | 54.4% | -2.1% | 378.2K |
- Sleep Dagger no longer takes you out of RMB zoom
- Sleep Dagger Wake Up delay now has spirit scaling (0.003)
- Sleep Dagger spirit scaling increased from 2.6 to 2.8
- Sleep Dagger T2 increased from -15s Cooldown to -17s
- Sleep Dagger T3 sleep duration increased from +0.75s to +1s
- Sleep Dagger T3 slow duration increased from 2.5s to 3s
- Smoke Bomb spirit scaling increased from 0.08 to 0.1
- Smoke Bomb T3 lifesteal increased from 30% to 40%
- Fixation Weapon Damage per stack increased from 0.18 to 0.2
- Fixation T3 reduced from +0.14 Weapon Damage per stack to +0.12
- Fixed being able to slide while using Bullet Dance
- Bullet Dance targeting is no longer a full radius around the hero, but instead is a cone in the direction you are aiming
- Bullet Dance cooldown reduced from 165s to 145s
- Bullet Dance no longer grants 60% Evasion
- Bullet Dance duration increased from 3s to 3.5s
- Bullet Dance duration spirit scaling reduced from 0.08 to 0.03
- Bullet Dance fire rate increased from 20% to 25%
- Bullet Dance T3 changed from "+1 Additional Target and +3m Movespeed" to "+60% Evasion and +4m Movespeed"
Hero page |