11-21-2025 Update

Patch

11-21-2025 Update

Released Dec 4, 2025 28 hero changes 39 item changes

Impact analysis for changed heroes and items using the selected comparison window and rank bracket.

Patch Composition

67 total changed heroes and items.

Buffed 21
Nerfed 25
Reworked 20
Adjusted 1
New 0

Biggest Winners

No positive hero win-rate changes are available yet.

Biggest Losers

No negative hero win-rate changes are available yet.

Hero Changes (28)

Hero Change Win Rate Before Win Rate After Win Rate Change Matches
The Doorman The Doorman
Reworked N/A N/A N/A 0
  • Base regen from 2 to 1
  • Bullet damage falloff and effectiveness now use the actual distance traveled, rather than the distance between the starting position and end position. This fixes shooting through portals not using the right distance for falloff.
  • Call Bell explosion damage reduced from 60 to 55
  • Call Bell T2 explosion damage reduced from +50 to +45
  • Call Bell impact damage spirit scaling increased from 0.7 to 1.0
Hero page
Infernus Infernus
Reworked N/A N/A N/A 0
  • Afterburn buildup is now 10% slower on body shots
  • Napalm T3 damage amp reduced from +20% to +17%
Hero page
Mirage Mirage
Reworked N/A N/A N/A 0
  • Fire Scarabs Max Health steal increased from 37 to 45
  • Traveler can now target friendly objectives
  • Traveler cooldown reduced from 160s to 145s
  • Traveler T1 now also reduces cooldown by 25s
Hero page
Paige Paige
Reworked N/A N/A N/A 0
  • Bullet damage growth reduced from 0.66 to 0.52
  • Defend and Fight! barrier reduced from 200 to 150
  • Defend and Fight! duration reduced from 7s to 5s
  • Defend and Fight! T1 changed from +50 Barrier to +16% Fire Rate (with 0.15 Spirit Power scaling)
  • Defend and Fight! T2 changed from +25% Fire Rate to +100 Barrier
  • Defend and Fight! T2 now also grants +2s Duration
Hero page
Shiv Shiv
Reworked N/A N/A N/A 0
  • Alt fire knockback reduced by 10%
  • Alt fire ammo cost increased from 2 to 3
  • Killing Blow Rage Damage Bonus reduced from 17% to 15%
  • Killing Blow T2 Rage Damage bonus reduced from 8% to 6%
  • Killing Blow Rage state now causes your alt fire knockback to push you a little further
  • Fixed some bugs with Barriers and Spirit Damage Scaling (fixes other cases as well)
Hero page
Sinclair Sinclair
Reworked N/A N/A N/A 0
  • Health reduced from 700 to 650
  • Regen reduced from 3 to 2
  • Spectral Assistant total swaps allowed increased from 1 to 2
  • Audience Participation cooldown reduced from 50% to 40%
Hero page
Viscous Viscous
Reworked N/A N/A N/A 0
  • Splatter cooldown increased from 21s to 30s
  • Splatter T1 changed from "-6s Cooldown" to "+40 Damage and +1m Radius"
  • Splatter T2 changed from "+45 Damage and +1m Radius" to "-12s Cooldown"
  • Splatter T3 now also increases spirit scaling by 0.4
  • The Cube duration reduced from 4s to 3s
  • The Cube regen increased from 30 to 40
  • The Cube T2 now also increases duration by +1s
Hero page
Warden Warden
Reworked N/A N/A N/A 0
  • Bullet damage increased from 16.2 to 16.6
  • Bullet damage growth increased from 0.44 to 0.48
  • Health regen reduced from 3 to 2
  • Alchemical Flask radius reduced from 6.5m to 5.5m
  • Alchemical Flask T2 now also grants +1m
Hero page
Bebop Bebop
Nerfed N/A N/A N/A 0
  • Health growth reduced from 54 to 46
  • Exploding Uppercut cooldown increased from 19s to 22s
  • Exploding Uppercut spirit scaling increased from 0.49 to 0.6
  • Sticky Bomb T3 changed from "On Attach: -30% Outgoing Damage for 5s" to "On Cast: +5 m/s for 3s". Multiple instances stack independently.
  • Hyperbeam DPS reduced from 190 to 160
  • Hyperbeam T2 increased from +90 to +120
Hero page
Holliday Holliday
Nerfed N/A N/A N/A 0
  • Base regen reduced from 2.0 to 1.0
  • Base bullet growth reduced from 1.23 to 1.04
  • Base damage reduced from 22 to 18
  • Bounce Pad damage reduced from 80 to 60
  • Fixed a bug where you could get extra speed/distance with dash jump/bounce pad timing
Hero page
Kelvin Kelvin
Nerfed N/A N/A N/A 0
  • Bullet Velocity reduced from 254 to 160
  • Frost Grenade base damage reduced from 74 to 60
  • Frozen Shelter T2 changed from "-45s Cooldown" to "+1s Duration"
  • Frozen Shelter duration reduced from 5.5s to 5s
Hero page
Mina Mina
Nerfed N/A N/A N/A 0
  • Sanguine Retreat cooldown increased from 30s to 32s
  • Sanguine Retreat no longer resets air jump and dash limits
  • Love Bites cooldown increased from 7s to 8s
  • Love Bites T3 from -1 Stamina to -2
Hero page
Mo & Krill Mo & Krill
Nerfed N/A N/A N/A 0
  • Health Regen reduced from 3 to 1
Hero page
Paradox Paradox
Nerfed N/A N/A N/A 0
  • Base regen reduced from 2.0 to 1.0
  • Bullet damage growth reduced from 0.27 to 0.22
  • Base health reduced from 700 to 650
  • Health per boon reduced from 47 to 45
  • Pulse Grenade damage reduced from 40 to 35
  • Pulse Grenade spirit scaling increased from 0.43 to 0.55
  • Fixed a bug where you could airdash further then expected with Kinetic Carbine
Hero page
Pocket Pocket
Nerfed N/A N/A N/A 0
  • Base regen reduced from 2 to 1
  • Flying Cloak damage reduced from 85 to 70
  • Flying Cloak T2 increased from +75 to +85
Hero page
Yamato Yamato
Nerfed N/A N/A N/A 0
  • Base regen reduced from 2.0 to 1.0
  • Power Slash low charge damage from 40% to 30%
  • Power Slash medium charge damage from 60% to 50%
  • Crimson Slash cooldown increased from 11.5s to 15s
  • Crimson Slash T3 increased from -5.75s Cooldown to -9s
Hero page
Abrams Abrams
Buffed N/A N/A N/A 0
  • Shoulder Charge cooldown reduced from 37s to 33s
  • Shoulder Charge T3 reduced from -22s Cooldown to -18s
  • Seismic Impact T3 duration increased from 3s to 4s
Hero page
Billy Billy
Buffed N/A N/A N/A 0
  • Rising Ram T2 increased from +25% Weapon Damage to +35%
  • Rising Ram T3 increased from 6% Max Health as spirit damage to 6.5%
Hero page
Calico Calico
Buffed N/A N/A N/A 0
  • Clip size increased from 10 to 12
  • Reload time increased from 2.5s to 2.6s
  • Gloom Bombs cooldown increased from 12s to 14s
  • Return To Shadows T3 Damage Amp reduced from +24% to +18%
  • Return To Shadows T3 duration increased from 5s to 6s
Hero page
Drifter Drifter
Buffed N/A N/A N/A 0
  • Rend cooldown reduced from 15s to 13s
  • Base regen increased from 2.5 to 3.5
Hero page
Dynamo Dynamo
Buffed N/A N/A N/A 0
  • Base regen increased from 2 to 2.5
  • Kinetic Pulse range increased from 15m to 20m
  • Kinetic Pulse cooldown reduced from 26s to 22s
Hero page
Ivy Ivy
Buffed N/A N/A N/A 0
  • Kudzu Bomb damage reduced from 50 to 40
  • Kudzu Bomb spirit scaling increased from 0.56 to 0.65
  • Stone Form cooldown reduced from 42s to 37s
  • Watcher’s Covenant bullet lifesteal increased from 10% to 15%
  • Air Drop damage penalty for ally you are carrying reduced from -50% to -30%
  • Air Drop cast range increased from 12m to 14m
Hero page
Lash Lash
Buffed N/A N/A N/A 0
  • Grapple cooldown reduced from 42s to 35s
  • Flog heal vs heroes increased from 50% to 60%
  • Flog damage increased from 60 to 65
  • Flog cooldown reduced from 26s to 24
  • Flog T2 increased from -14s to -12s
  • Death Slam cooldown reduced from 155s to 145s
Hero page
Lady Geist Lady Geist
Buffed N/A N/A N/A 0
  • Soul Exchange T3 radius increased from 15m to 25m
Hero page
McGinnis McGinnis
Buffed N/A N/A N/A 0
  • Mini Turrets health per boon increased from 10 to 13
  • Spectral Wall speed increased by 10%
Hero page
Seven Seven
Buffed N/A N/A N/A 0
  • Lightning Ball radius increased from 3.5m to 4.25m
  • Crit reduction increased from 25% to 35%
Hero page
Vyper Vyper
Buffed N/A N/A N/A 0
  • Health per boon increased from 33 to 35
Hero page
Wraith Wraith
Buffed N/A N/A N/A 0
  • Card Trick base damage increased from 55 to 60
  • Project Mind cooldown reduced from 48s to 42s
Hero page

Item Balance Changes (39)

Item Change Pick Rate Before Pick Rate After Win Rate Change Matches Average Buy Time
Spellslinger Spellslinger
Reworked N/A N/A N/A 0 N/A
  • Cooldown Reduction reduced from +12% to +6%
  • Fire Rate per stack increased from 10% to 12%
Item page
Spiritual Overflow Spiritual Overflow
Reworked N/A N/A N/A 0 N/A
  • Cooldown Reduction reduced from +20% to +12%
  • Fire Rate increased from +30% to +35%
Item page
Echo Shard Echo Shard
Reworked N/A N/A N/A 0 N/A
  • No longer grants +5% Cooldown Reduction
  • Now grants +5% Ability Range (no longer has the +5% CD Reduction)
Item page
Scourge Scourge
Reworked N/A N/A N/A 0 N/A
  • Cooldown Reduction reduced from +6% to +4%
  • Golden Statue: Cooldown Reduction reduced from 0.75/1.0/1.5% to 0.5/0.75/1%
  • Max Health damage per second increased from 3.25% to 3.5%
  • Cooldown reduced from 38s to 35s
Item page
Headshot Booster Headshot Booster
Reworked N/A N/A N/A 0 N/A
  • Cooldown increased from 8 to 9
  • High Velocity Rounds: Bullet Velocity increased from +45% to +50% (affects upgrades)
Item page
Mystic Shot Mystic Shot
Reworked N/A N/A N/A 0 N/A
  • Proc damage reduced from 45 to 40
  • Spirit power scaling increased from 0.75 to 0.8
Item page
Cultist Sacrifice Cultist Sacrifice
Reworked N/A N/A N/A 0 N/A
  • Now provides Weapon Damage instead of Fire Rate
  • Toxic Bullets duration increased from 3s to 4s
Item page
Express Shot Express Shot
Reworked N/A N/A N/A 0 N/A
  • Weapon Damage now scales with boons (+2)
  • Weapon Damage reduced from 185% to 170%
  • Secondary Fire Weapon Damage now scales with boons (+1)
  • Secondary Fire Weapon Damage reduced from 75% to 45%
  • Ammo consumed increased from 30% to 40%
Item page
Tesla Bullets Tesla Bullets
Reworked N/A N/A N/A 0 N/A
  • Shock damage reduced from 40 to 33
  • Shock damage spirit power growth increased from 0.14 to 0.19
Item page
Capacitor Capacitor
Reworked N/A N/A N/A 0 N/A
  • Shock damage reduced from 50 to 43
  • Shock damage spirit power growth increased from 0.14 to 0.19
  • No longer dispels buffs (moved to Curse)
  • Cooldown reduced from 60s to 50s
  • Slow duration reduced from 5s to 4s (75%->0%)
  • Slow debuff now prevents stamina usage and silences movement abilities
Item page
Silence Wave Silence Wave
Reworked N/A N/A N/A 0 N/A
  • No longer upgrades from Spirit Sap
  • No longer reduces Spirit Resistance or Spirit Power
  • Now deals 100 Impact Damage (0.3 spirit power growth)
Item page
Focus Lens Focus Lens
Reworked N/A N/A N/A 0 N/A
  • Now builds from Spirit Sap
  • Now reduces Spirit Resistance by 12% and reduces Spirit Power by 30 for 12s
  • Fire Rate reduced from +16 to +13
  • Curse: Now dispels buffs
  • Curse: Cooldown increased from 45s to 55s
  • Curse: Weapon Damage reduced from 20% to 15%
Item page
Enchanter's Emblem Enchanter's Emblem
Nerfed N/A N/A N/A 0 N/A
  • Cooldown Reduction reduced from +7% to +5%
Item page
Compress Cooldown Compress Cooldown
Nerfed N/A N/A N/A 0 N/A
  • Cooldown Reduction reduced from +22% to +18%
Item page
Superior Cooldown Superior Cooldown
Nerfed N/A N/A N/A 0 N/A
  • Cooldown Reduction reduced from +25% to +20%
Item page
Transcendent Cooldown Transcendent Cooldown
Nerfed N/A N/A N/A 0 N/A
  • Cooldown Reduction reduced from +30% to +25%
Item page
Split Shot Split Shot
Nerfed N/A N/A N/A 0 N/A
  • Cooldown increased from 14s to 32s
Item page
Blood Tribute Blood Tribute
Nerfed N/A N/A N/A 0 N/A
  • Debuff Resistance reduced from +50% to +40%
Item page
Warp Stone Warp Stone
Nerfed N/A N/A N/A 0 N/A
  • Bullet Resist reduced from 35% to 30%
Item page
Escalating Resilience Escalating Resilience
Nerfed N/A N/A N/A 0 N/A
  • Bonus Health reduced from 125 to 100
Item page
Shadow Weave Shadow Weave
Nerfed N/A N/A N/A 0 N/A
  • Reveal distance reduced from 20m to 18m
  • Full invisibility distance reduced from 50m to 30m
Item page
Lucky Shot Lucky Shot
Nerfed N/A N/A N/A 0 N/A
  • Damage reduced from 125% to 110%
Item page
Glass Cannon Glass Cannon
Nerfed N/A N/A N/A 0 N/A
  • Max Health reduced from -10% to -13%
Item page
Reactive Barrier Reactive Barrier
Nerfed N/A N/A N/A 0 N/A
  • Cooldown increased from 26s to 40s
  • Duration reduced from 12s to 10s
Item page
Spirit Shielding Spirit Shielding
Nerfed N/A N/A N/A 0 N/A
  • Cooldown increased from 35s to 45s
  • Damage threshold increased from 175 to 225
  • Duration reduced from 8s to 7s
Item page
Weapon Shielding Weapon Shielding
Nerfed N/A N/A N/A 0 N/A
  • Cooldown increased from 35s to 45s
  • Duration reduced from 8s to 7s
Item page
Majestic Leap Majestic Leap
Nerfed N/A N/A N/A 0 N/A
  • Cooldown increased from 32s to 34s
Item page
Bullet Resist Shredder Bullet Resist Shredder
Nerfed N/A N/A N/A 0 N/A
  • Bullet Resist Reduction reduced from 13% to 12%
Item page
Spirit Snatch Spirit Snatch
Nerfed N/A N/A N/A 0 N/A
  • Instead of increasing CD to 2x on light melee hit, the effects of Spirit Snatch are reduced to 70% effectiveness (Damage, Spirit Power, Spirit Resist)
Item page
Opening Rounds Opening Rounds
Buffed N/A N/A N/A 0 N/A
  • Spirit Power increased from +7 to +8
Item page
Weighted Shots Weighted Shots
Buffed N/A N/A N/A 0 N/A
  • Weapon Damage increased from +30% to +35%
Item page
Crippling Headshot Crippling Headshot
Buffed N/A N/A N/A 0 N/A
  • Healing Reduction increased from -30% to -35%
Item page
Silencer Silencer
Buffed N/A N/A N/A 0 N/A
  • Spirit Resist increased from 14% to 15%
Item page
Inhibitor Inhibitor
Buffed N/A N/A N/A 0 N/A
  • Healing Reduction increased from -35% to -40%
Item page
Spellbreaker Spellbreaker
Buffed N/A N/A N/A 0 N/A
  • Cooldown reduced from 10s to 9s
Item page
Mystic Vulnerability Mystic Vulnerability
Buffed N/A N/A N/A 0 N/A
  • Duration increased from 6s to 7s
Item page
Spirit Sap Spirit Sap
Buffed N/A N/A N/A 0 N/A
  • Cooldown reduced from 35s to 25s (matches Focus Lens)
Item page
Decay Decay
Buffed N/A N/A N/A 0 N/A
  • Healing Reduction increased from -40% to -45%
Item page
Cheat Death Cheat Death
Adjusted N/A N/A N/A 0 N/A
  • Removes all non-stun debuffs on proc
Item page
Raw Patch Notes The complete unformatted patch notes as released.
[ General ]

- Trooper bounty mechanics have been reworked. The first half of the souls still fly out as deniable orb, however rather than the other half being instantly given to nearby players it will fall to the ground as an orb that you need to get near to pick up. It has a 18m capture radius where it'll travel to you once you get within. Only one player needs to claim it, share rules remain the same as before.

- They last for 18s on the ground. Duration increases by 2s per minute...

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