Deadlock Patch Notes – September 4, 2025 Update
This patch delivers gameplay adjustments across 60 targets, including 23 heroes and 37 items. Refer to the impact analysis tables below for complete win rate, pick rate, and matchmaking metrics across comparison windows.
Hero Changes
Every hero the update touched. Hover a portrait to read the exact notes.
Hero Buffs11
Reworks & Adjustments5
Item Changes
Balance passes on shop items. Hover a card to read the exact notes.
Item Buffs22
Weakening HeadshotN/A
SharpshooterN/A
Blood TributeN/A
HeadhunterN/A
Shadow WeaveN/A
Crippling HeadshotN/A
SpellslingerN/A
Return FireN/A
Guardian WardN/A
Divine BarrierN/A
Veil WalkerN/A
Metal SkinN/A
Trophy CollectorN/A
Cheat DeathN/A
WitchmailN/A
InhibitorN/A
Rusted BarrelN/A
Spirit SapN/A
Silence WaveN/A
Torment PulseN/A
DecayN/A
Magic CarpetN/AItem Nerfs6
Patch Notes
The complete update, exactly as posted on the official Deadlock forums.
150Official Update Notes
Rejuv only heals the person hitting the crystal
Dying to a non-player (when there is no bounty/assists) now increases the respawn time for that death by 10 seconds
Patron 1st death time is now a constant 12s instead of being variable between 8 and 15 seconds
Abrams: Infernal Resilience damage regenerated increased from 12% to 13%
Bebop: Weapon Range growth per boon increased from 1.2 to 1.5
Bebop: Bullet damage growth per boon increased from 0.13 to 0.14
Bebop: Exploding Uppercut cooldown reduced from 21s to 19s
Bebop: Exploding Uppercut T1 increased from -10.5s to -11s
Bebop: Hyperbeam cooldown reduced from 120s to 105s
Billy: Base health from 730 to 740
Billy: Rising Ram cooldown decreased from 33s to 30s
Calico: Gloom Bombs T3 increased from +2 Bombs to +3
Calico: Leaping Slash melee damage scaling increased from 1.3 to 1.5
Calico: Leaping Slash heal spirit scaling increased from 1.2 to 1.4
Calico: Ava T3 increased from -15s Cooldown to -20s
Calico: Ava T3 increased from +25 Health Regen to +35
Calico: Return to Shadows cooldown reduced from 110s to 100s
Doorman: Call Bell explosion damage reduced from 70 to 60
Doorman: Call Bell explosion damage spirit scaling increased from 1.4 to 1.5
Doorman: Hotel Guest now teleports the target back to the beginning of the hotel if they fall into the void.
Drifter: Health gain per boon reduced from 41 to 39
Drifter: Weapon falloff start distance reduced from 24m to 22m
Drifter: Weapon damage gain per boon reduced from 0.55 to 0.52
Drifter: Bloodscent T3 Bonus amp damage reduced from +11% to +10%
Drifter: Rend now causes you to briefly float in the air during the cast time
Grey Talon: Bullet damage growth based on Spirit Power increased from 0.07 to 0.08
Grey Talon: Spirit Snare Curse duration increased from 2s to 2.25s
Grey Talon: Spirit Snare T2 changed from "+0.75 Curse Duration" to "Applies -15% Bullet Resistance for 10s"
Grey Talon: Spirit Snare T3 changed from "Grey Talon deals +30% more Bullet Damage to enemies hit by Spirit Snare for 10s" to "+1s Curse Duration and +1.5m Radius"
Holliday: Base bullet damage reduced from 26 to 22
Holliday: Bullet damage growth increased from 1.08 to 1.23
Holliday: Powder Keg displacement duration reduced from 1s to 0.4s
Holliday: Powder Keg damage reduced from 90 to 80
Holliday: Powder Keg T2 damage reduced from 75 to 65
Holliday: Powder Keg spirit scaling increased from 1.4 to 1.6
Holliday: Powder Keg T3 charges reduced from +3 to +2
Holliday: Powder Keg T3 now also increases displacement duration by 0.4s
Infernus: Flame Dash DPS reduced from 33 to 30
Infernus: Flame Dash T2 reduced from +37 DPS to +35
Kelvin: Frost Grenade cooldown reduced from 22s to 20s
Mina: Rake heal spirit scaling increased from 1 to 1.5
Mina: Love Bites buildup now takes 1 less shot
Mina: Love Bites on proc damage increased from 45 to 55
Mina: Love Bites on proc damage spirit scaling increased from 1.5 to 1.7
Mina: Nox Nostra cooldown reduced from 130s to 115s
Mirage: Fire Scarabs T3 increased from +60 Max Health Steal to +70
Mo & Krill: Combo cast range reduced from 5m to 4.75m
Paige: Defend and Fight! barrier spirit power scaling increased from 1.4 to 1.6
Paradox: Bullet damage growth reduced from 0.275 to 0.27
Seven: Move speed reduced from 6.9 to 6.8
Seven: Incoming crit resistance reduced from -35% to -25%
Seven: Power Surge T3 spirit power scaling reduced from 0.34 to 0.3
Seven: Storm Cloud DPS spirit scaling reduced from 0.65 to 0.6
Seven: Storm Cloud initial radius reduced from 12m to 10m
Shiv: Serrated Knives T3 increased from +37 Damage and +6.5 Bleed DPS to +40 Damage and +7 Bleed DPS
Shiv: Slice and Dice T3 Max cd reduction from -6s to -8s
Shiv: Bloodletting cooldown reduced from 25s to 20s
Shiv: Bloodletting incoming damage deferred increased from 25% to 30%
Shiv: Bloodletting T3 increased from +35% Damage Cleared to +45%
Sinclair: Vexing Bolt radius reduced from 3.5 to 3.25
Sinclair: Spectral Assistant base damage reduced from 18 to 15
Sinclair: Spectral Assistant spirit scaling increased from 0.28 to 0.36
Sinclair: Spectral Assistant T3 increased from +45% Fire Rate to +60%
Sinclair: Rabbit Hex T3 increased from +5% Damage Amp to +7%
Sinclair: Audience Participation cooldown reduced from 100s to 85s
Sinclair: Audience Participation duration increased from 10s to 12s
Victor: Health per boon reduced from 45 to 41
Victor: Jumpstart recharge timer increased from 3s to 8s
Victor: Aura of Suffering reduced from 9m to 8m
Victor: Aura of Suffering cooldown increased from 1s to 2.5s
Vindicta: Stake no longer has a smaller tether range than capture range (6m to 9m, no longer pulls you)
Vindicta: Stake duration reduced from 2s to 1.75s
Vindicta: Stake slow increased from 30% to 40%
Vindicta: Flight duration increased from 12s to 13s
Vindicta: Flight spirit damage increased from 9 to 10
Vindicta: Flight T2 increased from +6s to +7s
Vindicta: Flight T3 increased from +11 Spirit Damage to +14
Vindicta: Crow Familiar debuff duration reduced from 6s to 4s
Vindicta: Crow Familiar debuff duration spirit scaling reduced from 0.022 to 0.013
Vindicta: Crow Familiar bleed per second increased from 2.15% to 2.7%
Vindicta: Crow Familiar T2 reduced from -16s Cooldown to -12s
Viscous: Alt Fire base damage reduced from 63 to 48
Viscous: Alt Fire damage growth increased from 0.45 to 1.25
Vyper: Falloff min range increased from 13m to 15m
Vyper: Screwjab Dagger spirit scaling increased from 0.74 to 1.0
Vyper: Screwjab dagger cooldown reduced from 10s to 9s
Vyper: Screwjab Dagger T3 increased from +1s Slow Duration to +2s
Vyper: Lethal Venom cooldown reduced from 26s to 20s
Vyper: Petrifying Bola range increased from 6m to 8m
Vyper: Petrifying Bola cooldown reduced from 110s to 90s
Warden: Base Sprint speed reduced from 2.5 to 2
Warden: Alchemical Flask T2 reduced from +45 to +40
Warden: Last Stand spirit scaling reduced from 1.6 to 1.45
Weakening Headshot: Bullet resistance reduction increased from -12% to -13%
Weakening Headshot: Debuff duration increased from 10s to 12s
Backstabber: Cooldown increased from 4s to 5s
Backstabber: Damage per second reduced from 20 to 17
Long Range: Now grants +4% Fall Off Range
Sharpshooter: Sprint increased from 1 to 1.5
Blood Tribute: Spirit Resistance increased from 8% to 10%
Blood Tribute: Active move speed increased from 2 to 2.25
Headhunter: Bonus Damage boon scaling increased from 3 to 4
Shadow Weave: Invis Sprint speed increased from +2 to +5
Capacitor: Now grants +8% Fire Rate
Capacitor: Projectile speed increased by 20%
Crippling Headshot: Debuff duration increased from 8s to 12s
Ricochet: No longer targets zipline targets
Spellslinger: Buff duration increased from 14 to 18
Rebuttal: No longer grants +50% Melee Damage on successful parry
Rebuttal: Now grants +30% Bonus Damage on successful parry (affects all damage, similar to the base parry amplification)
Weapon Shielding: Damage requirement reduced from 200 to 175
Return Fire: Bullet Resistance increased from 6% to 8%
Restorative Locket: No longer scales with Spirit Power (0.17)
Restorative Locket: Now scales with Boons (0.3)
Guardian Ward: Cast range increased from 35m to 40m
Divine Barrier: Cast range increased from 35m to 40m
Veil Walker: Heal per boon increased from 3 to 4
Veil Walker: Duration increased from 6s to 7s
Healing Nova: Heal per boon increased from 4.4 to 6
Healing Nova: Now grants +6% Ability Range
Metal Skin: Duration increased from 4s to 5s
Counterspell: Duration reduced from 1 to 0.9
Trophy Collector: Out of Combat regen increased from 3.5 to 4
Trophy Collector: Souls Per Minute increased from 23 to 25
Cheat Death: Cooldown reduced from 100s to 90s
Witchmail: Spirit Power bonus increased from 10 to 14
Siphon Bullets: Max HP Steal reduced from 55 to 35
Siphon Bullets: Max HP Steal now scales per Boon (0.8)
Siphon Bullets: Duration reduced from 20s to 17s
Inhibitor: Healing Reduction increased from -30% to -35%
Inhibitor: Debuff duration increased from 4s to 5s
Rusted Barrel: Cast range increased from 23m to 28m
Rusted Barrel: Bullet Resistance reduction increased from -5% to -6%
Bullet Resist Shredder: No longer grants +20% Melee Resistance
Bullet Resist Shredder: Now grants +7% Bullet Resistance
Cold Front: Damage reduced from 125 to 100
Quicksilver Reload: Bonus damage reduced from 60 to 55
Spirit Sap: Spirit Power Reduction increased from -18 to -24
Silence Wave: Spirit Power Reduction increased from -18 to -24
Silence Wave: Silence duration reduced from 3.75 to 3.25
Silence Wave: Width increased by 10%
Torment Pulse: Cooldown reduced from 1.5 to 1.4
Decay: Cooldown reduced from 36 to 32
Decay: Bleed Damage spirit scaling increased from 0.0038 to 0.0055
Magic Carpet: Spirit Power increased from +10 to +14
Magic Carpet: Speed increased from 6 to 7
Focus Lens: Now deals damage whenever the debuff is removed rather than only on expire
Escalating Exposure: Spirit Resistance reduced from 20% to 17%
Spirit Burn: Ability Range reduced from 10% to 8%
Spirit Burn: Proc damage reduced from 120 to 110






































