Graves
Selected Hero
Graves

GravesGraves - Deadlock Hero Stats & Guide

Jar of Dead
Grasping Hands
Essence Theft
Borrowed Decree
Build Calculatormarksman

Ability progression

Item cost0

Click any ability box to unlock and level it up.

0/16 selections in progression
Ability
1
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16

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Weapon Stats

Bullet Damage
4
Weapon Damage
0%
Bullets/sec
9.80
Fire Rate
0%
Ammo
40
Clip Size Bonus
0%
Reload Time
2.80s
Reload Reduction
0%
Bullet Velocity
635
Velocity Bonus
0%
Bullet Lifesteal
0%
Light Melee
50
Heavy Melee
116
Total spent0

Vitality Stats

Bullet EHP
730
Spirit EHP
730
Melee EHP
730
Max Health
730
Health Regen
1.0
Bullet Resist
0%
Spirit Resist
0%
Melee Resist
0%
Debuff Resist
0%
Move Speed
7.00
Sprint Speed
2.20
Stamina Cooldown
4.5s
Stamina
2
Stamina Recovery
0%
Total spent0

Spirit Stats

Ability Cooldown
0%
Ability Duration
0%
Ability Range
0%
Spirit Lifesteal
0%
Charges Increase
0
Charge Cooldown
0.0s
Spirit Power
0
Total spent0

Test damage against an enemy hero

Choose an enemy hero

Enemy hero
Target Hero

Enemy Defense modifiers

Bullet resistance%
Spirit resistance%
Melee resistance%
Distance to targetm
Targets hit
Hits per target
Quick Range:

Weapon damage stats

After defenses • 10.0m
Selected firing pattern18.3 SUSTAINED DPS

Body shots125.8 damage per magazine

Burst DPS30.8while firing
Per projectile3.1final damage
Headshot multiplier1.65xat this distance
Time to Kill (TTK)79.56s12 Mags (11 reloads) (1,500 HP)

Damage comparison

Final = reduced damage after defenses. Raw = original damage before defenses.

9.80/sec40 ammo
Damage windowBody shotHeadshot
Per projectile (One projectile per shot)
3.1
5.2
Per volley (One trigger pull)
3.1
5.2
Full magazine (Before the next reload)
125.8
207.5
Burst DPS (No reload time)
30.8
50.9
Sustained DPS (Magazine plus reload)
18.3
30.2

Melee damage

Light melee
50.0
Heavy melee
116.0

Ability damage

Damage after enemy defenses
Jar of DeadLevel 0/316.0 initial · 0.0 follow-up
Immediate effects: 16.0Follow-up sequence: 0.0
Damage16.0 after / hit

16.0 base + 0.0 level + 0.0 scaling + 0.0 imbue

16.0 pre-mitigation, 0.0% spirit resistance

Grasping HandsLevel 0/390.0 initial · 0.0 follow-up
Immediate effects: 90.0Follow-up sequence: 0.0Cooldown average DPS: 2.6
Damage90.0 after / hit

90.0 base + 0.0 level + 0.0 scaling + 0.0 imbue

90.0 pre-mitigation, 0.0% spirit resistance

Essence TheftLevel 0/325.0 initial · 0.0 follow-up
Immediate effects: 25.0Follow-up sequence: 0.0
Max Stolen Attack damage25.0 after / hit

25.0 base + 0.0 level + 0.0 scaling + 0.0 imbue

25.0 pre-mitigation, 0.0% spirit resistance

Borrowed DecreeLevel 0/3180.0 initial · 0.0 follow-up
Immediate effects: 180.0Follow-up sequence: 0.0Cooldown average DPS: 1.3
Damage115.0 after / hit

115.0 base + 0.0 level + 0.0 scaling + 0.0 imbue

115.0 pre-mitigation, 0.0% spirit resistance

Summon Melee damage65.0 after / hit

40.0 base + 0.0 level + 25.0 scaling + 0.0 imbue

65.0 pre-mitigation, 0.0% melee resistance

Deadlock Damage & Build Calculator

Welcome to the Deadlock Damage Calculator Tool of Lockbuilds. You One Stop Solution to figuring out the overall damage output of your builds. We have spent hours inside the practice range trying maximum possible scenarios and fed every ounce of data to the tool manually. In the DPS Calculator page, all you have to do is select the Hero of your choice, equip them with all the items of your choice, Imbue your abilities with all the suitable mods, and adjust the range. By doing this you will be able to test the hero's ability and weapon damage against any enemy hero. You can equip the enemy heroes with different items as well. You can change the levels for both the heroes to see how each level affects the damage and many more. We have spent weeks developing this tool so that the data you are served is as precise as possible.