Hero counter guide
* Stats are based on Phantom and higher ranked matches.
Items That Punish Apollo
Weapon
No weapon counter items in this tier.
Vitality
No vitality counter items in this tier.
Spirit
No spirit counter items in this tier.
Apollo has a rough time when enemies buy Disarming Hex, Rusted Barrel and Metal Skin. Disarming Hex is a major problem because it can shut down a key play right when Apollo wants to start or finish a fight. Rusted Barrel makes extended trades more uncomfortable and can make it harder for Apollo to recover after taking damage. Metal Skin helps enemies live through bullet pressure, which can waste Apollo's best damage window. Most of the strongest results here are spirit items, so the pattern is less about one random purchase and more about enemies making fights harder to start, finish, or escape. If you are playing Apollo, check for these items before taking a full fight. If you are playing against Apollo, these are strong tools for making each engage harder and forcing Apollo to work for every kill.
Hero Matchups
Hard counters
| Hero | Apollo win rate | Matches |
|---|---|---|
| | 44.4% | 7,807 |
| | 45.0% | 16,242 |
| | 45.4% | 14,302 |
| | 47.1% | 14,432 |
| | 47.1% | 7,730 |
| | 47.3% | 8,820 |
Slightly difficult
| Hero | Apollo win rate | Matches |
|---|---|---|
| | 47.5% | 11,666 |
| | 47.6% | 14,726 |
| | 47.9% | 11,453 |
| | 48.0% | 11,354 |
| | 48.0% | 10,609 |
| | 48.5% | 14,164 |
Even matchups
| Hero | Apollo win rate | Matches |
|---|---|---|
| | 50.1% | 9,733 |
| | 49.8% | 9,829 |
| | 50.3% | 17,898 |
| | 50.3% | 15,459 |
| | 49.7% | 12,677 |
| | 49.6% | 9,398 |
Favorable targets
| Hero | Apollo win rate | Matches |
|---|---|---|
| | 55.3% | 15,308 |
| | 54.4% | 9,889 |
| | 53.4% | 21,982 |
| | 53.1% | 7,715 |
| | 52.8% | 7,863 |
| | 52.3% | 20,206 |
Apollo has the hardest time into McGinnis, Seven and Victor because those matchups can make it difficult to take clean fights. These heroes can slow the game down, punish bad engages, or force Apollo to spend too much before getting real value. On the other side, Apollo looks more comfortable into heroes like Venator, Rem and Bebop, where there is more room to move, trade, and choose when the fight starts. The middle matchups are still playable either way, so do not treat the list as a hard rule. Team setup, item timing, and how safely Apollo enters the fight will matter a lot.
Apollo By Rank
Apollo is not going to feel the same in every rank. In some brackets, players may give cleaner openings and let Apollo stay active in fights. In tougher games, enemies are more likely to respect Apollo's timing, group better, and shut the play down before Apollo gets full value. The strongest read is not just where Apollo has the highest win rate, but where the results stay consistent across enough matches.
Detailed item stats against Apollo
| Counter item | Initiate | Seeker | Alchemist | Arcanist | Ritualist | Emissary | Archon | Oracle | Phantom | Ascendant | Eternus |
|---|---|---|---|---|---|---|---|---|---|---|---|
| | 38.6% | 40.1% | 32.3% | 35.7% | 37.4% | 37.2% | 31.6% | 33.3% | 31.8% | 36.5% | 40.2% |
| | 35.9% | 40.2% | 39.4% | 37.9% | 43.4% | 37.3% | 36.9% | 39.8% | 39.3% | 40.9% | 32.3% |
| | 43.2% | 39.5% | 36.5% | 36.0% | 37.0% | 38.9% | 39.2% | 39.7% | 38.6% | 41.3% | 42.5% |
| | 29.6% | 43.8% | 38.0% | 42.9% | 37.3% | 41.4% | 41.0% | 40.9% | 41.1% | 41.5% | 35.6% |
| | 44.7% | 45.6% | 40.1% | 43.1% | 38.3% | 39.9% | 41.2% | 38.5% | 36.9% | 42.9% | 50.0% |
| | 43.1% | 43.3% | 40.6% | 44.9% | 45.7% | 45.8% | 45.1% | 46.6% | 42.9% | 39.9% | 43.2% |
| | 43.3% | 38.2% | 40.5% | 40.4% | 39.2% | 42.1% | 40.3% | 40.3% | 39.9% | 42.7% | 42.6% |
| | 40.3% | 38.2% | 38.7% | 36.4% | 45.2% | 38.6% | 35.4% | 37.6% | 47.9% | 38.8% | 43.2% |
| | 38.8% | 43.7% | 42.4% | 36.9% | 41.5% | 40.4% | 42.7% | 43.2% | 39.4% | 50.5% | 32.0% |
| | 47.2% | 44.7% | 48.8% | 42.8% | 40.6% | 39.0% | 43.6% | 43.2% | 43.7% | 44.3% | 46.7% |
Initiate
Seeker
Alchemist
Arcanist
Ritualist
Emissary
Archon
Oracle
Phantom
Ascendant
Eternus